bool IsPlacing() { GameObject TurretPlacementObject = GameObject.Find("TurretPlacementObject"); turretPlacer = TurretPlacementObject.GetComponent <TurretPlacementController> (); return(turretPlacer.placing); }
void PlaceTurret(GameObject turret) { GameObject TurretPlacementObject = GameObject.Find("TurretPlacementObject"); turretPlacer = TurretPlacementObject.GetComponent <TurretPlacementController> (); turretPlacer.StartPlacing(turret); }