public override void Handle( ) { if (PluginSettings.Instance.DynamicTurretManagmentEnabled) { if (DateTime.Now - _lastEnableCheck > TimeSpan.FromSeconds(6)) { TurretManagement.CheckAndEnableTurrets( ); _lastEnableCheck = DateTime.Now; } if (DateTime.Now - _lastDisableCheck > TimeSpan.FromSeconds(45)) { TurretManagement.CheckAndDisableTurrets( ); _lastDisableCheck = DateTime.Now; } } base.Handle( ); }
public void SelectTurretToBuild(TurretManagement turret) { turretToBuild = turret; }