public void AssignTurretWatchNow() { if (TurretWatchNow == null) { Debug.Log("SDASD"); TurretWatchNow = StandarTurret; SetAllInfo(1); } else { TurretWatchNow = StandarTurret; SetAllInfo(1); } }
void SetAllInfo(int Nownum) { if (Nownum == 1) { TurretWatchNow = StandarTurret; } else if (Nownum == 2) { TurretWatchNow = BloodTurret; } else if (Nownum == 3) { TurretWatchNow = FireTurret; } else if (Nownum == 4) { TurretWatchNow = IceTurret; } else if (Nownum == 5) { TurretWatchNow = HolyTurret; NextPageButton.SetActive(false); } if (TurretWatchNow.num == 1) { PreviousPageButton.SetActive(false); NextPageButton.SetActive(true); } TurretName.text = TurretWatchNow.Name; TurretImage.sprite = TurretWatchNow.Img; TurretInfo.text = TurretWatchNow.Info; TurretPage.text = Nownum.ToString(); }