public void CoinInLockedState() { turnstile.SetState(new Locked()); turnstile.Coin(); Assert.IsTrue(turnstile.GetCurrentState() is Unlocked); Assert.IsTrue(controllerSpoof.unlockCalled); }
public void TestTwoOperations() { Turnstile t = new Turnstile(); t.Coin(); t.Pass(); t.Coin(); Assert.IsFalse(t.Locked(), "unlocked"); Assert.AreEqual(2, t.Coins, "coins"); t.Pass(); Assert.IsTrue(t.Locked(), "locked"); }
public void TestTwoCoins() { Turnstile t = new Turnstile(); t.Coin(); t.Coin(); Turnstile t1 = new Turnstile(); Assert.IsFalse(t1.Locked(), "unlocked"); Assert.AreEqual(1, t1.Coins, "coins"); Assert.AreEqual(1, t1.Refunds, "refunds"); Assert.IsFalse(t1.Alarm()); }
/// <summary> /// Entry point into console application. /// </summary> static void Main() { var turnstile = new Turnstile(new TurnstileController()); turnstile.Coin(); turnstile.Coin(); turnstile.Pass(); turnstile.Pass(); // Wait for user Console.ReadLine(); }
public void TestCoin() { Turnstile t = new Turnstile(); t.Coin(); Turnstile t1 = new Turnstile(); Assert.IsFalse(t1.Locked()); Assert.IsFalse(t1.Alarm()); Assert.AreEqual(1, t1.Coins); }
public void TestCoinAndPass() { Turnstile t = new Turnstile(); t.Coin(); t.Pass(); Turnstile t1 = new Turnstile(); Assert.IsTrue(t1.Locked()); Assert.IsFalse(t1.Alarm()); Assert.AreEqual(1, t1.Coins, "coins"); }
public void TestCancelAlarm() { Turnstile t = new Turnstile(); t.Pass(); t.Coin(); Turnstile t1 = new Turnstile(); Assert.IsFalse(t1.Alarm(), "alarm"); Assert.IsFalse(t1.Locked(), "locked"); Assert.AreEqual(1, t1.Coins, "coin"); Assert.AreEqual(0, t1.Refunds, "refund"); }
public void Coin_OtherInstanceIsLocked_ReturnFalse() { t.Coin(); Turnstile t1 = new Turnstile(); Assert.That(t1.Locked(), Is.False); }
public virtual void Coin() { itsState.Coin(); }