protected override void OnStart() { base.OnStart(); #if HAS_SERVER turningVote = _bootstrap.GetModel(ModelTypes.TurningVote) as TurningVoteData; #endif }
protected override void OnStart() { base.OnStart(); groupsInfo = _bootstrap.GetModel(ModelTypes.Group) as GroupsInfo; turningVote = _bootstrap.GetModel(ModelTypes.TurningVote) as TurningVoteData; turningVote.VoteUpdated += UpdateWinner; }
protected override void OnStart() { base.OnStart(); voteData = _bootstrap.GetModel(ModelTypes.TurningVote) as TurningVoteData; resources = _bootstrap.GetModel(ModelTypes.Resources) as ResourcesDataBase; voteData.VoteReceived += UpdateData; stack = new List <Action>(); }
protected override void OnStart() { base.OnStart(); voteData = _bootstrap.GetModel(ModelTypes.TurningVote) as TurningVoteData; Id.text = PadId; Vote.text = ""; Time.text = ""; }
protected override void OnStart() { base.OnStart(); if (UseUDP) { sender = _bootstrap.GetService(ServicesTypes.UDPSend) as UDPSender; } #if HAS_SERVER turningVoteData = _bootstrap.GetModel(ModelTypes.TurningVote) as TurningVoteData; #endif }
protected override void OnStart() { base.OnStart(); groupsInfo = _bootstrap.GetModel(ModelTypes.Group) as GroupsInfo; turningVote = _bootstrap.GetModel(ModelTypes.TurningVote) as TurningVoteData; turningVote.VoteUpdated += UpdateWinner; if (_controller != null) { _controller.OnGamePrepare += UpdateWinner; _controller.OnGameEnd += UpdateWinner; } UpdateWinner(); }
protected override void OnStart() { base.OnStart(); #if HAS_SERVER if (!UseTurningUDP) { groupsInfo = _bootstrap.GetModel(ModelTypes.Group) as GroupsInfo; turningVoteData = _bootstrap.GetModel(ModelTypes.TurningVote) as TurningVoteData; groupsInfo = _bootstrap.GetModel(ModelTypes.Group) as GroupsInfo; quizTurning = _bootstrap.GetController(ControllerTypes.Quiz) as QuizTurningController; if (UseGrid) { gridInfo = _bootstrap.GetModel(ModelTypes.Grid) as GridData; gridInfo.GridGenerated += OnGenerated; } } else { turningVoteData = _bootstrap.GetModel(ModelTypes.TurningVote) as TurningVoteData; groupsInfo = _bootstrap.GetModel(ModelTypes.Group) as GroupsInfo; quizTurning = _bootstrap.GetController(ControllerTypes.Quiz) as QuizTurningController; if (UseGrid) { gridInfo = _bootstrap.GetModel(ModelTypes.Grid) as GridData; gridInfo.GridGenerated += OnGenerated; } } #else turningVoteData = _bootstrap.GetModel(ModelTypes.TurningVote) as TurningVoteData; groupsInfo = _bootstrap.GetModel(ModelTypes.Group) as GroupsInfo; gridInfo = _bootstrap.GetModel(ModelTypes.Grid) as GridData; quizTurning = _bootstrap.GetController(ControllerTypes.Quiz) as QuizTurningController; gridInfo.GridGenerated += OnGenerated; #endif questionsData = _bootstrap.GetModel(ModelTypes.Questions) as QuestionsData; }
protected override void OnStart() { base.OnStart(); values = new List <float>(); valuesNormalized = new List <float>(); resources = _bootstrap.GetModel(ModelTypes.Resources) as ResourcesDataBase; groupsInfo = _bootstrap.GetModel(ModelTypes.Group) as GroupsInfo; quizTurning = _bootstrap.GetController(ControllerTypes.Quiz) as QuizTurningController; #if HAS_TURNING voteData = _bootstrap.GetModel(ModelTypes.TurningVote) as TurningVoteData; voteData.VoteUpdated += UpdateValues; #endif ctrl = _bootstrap.GetController(_controllerType); ctrl.OnGameEnd += UpdateValues; discs = new List <Image>(); }
protected override void OnStart() { base.OnStart(); _turningVoteData = _bootstrap.GetModel(ModelTypes.TurningVote) as TurningVoteData; }