private Color GetBackgroundColorForPlayer(TurnManager.Player player) { if (player == TurnManager.Player.Red) { return(redsTurnBackgroundColor); } else { return(bluesTurnBackgroundColor); } }
private Color GetTextColorForPlayer(TurnManager.Player player) { if (player == TurnManager.Player.Red) { return(redsTurnTextColor); } else { return(bluesTurnTextColor); } }