Example #1
0
 internal void Rematch(NativeTurnBasedMatch match,
                       Action <TurnBasedMatchResponse> callback)
 {
     TurnBasedMultiplayerManager.TurnBasedMultiplayerManager_Rematch(
         mGameServices.AsHandle(),
         match.AsPointer(),
         InternalTurnBasedMatchCallback,
         ToCallbackPointer(callback));
 }