void Awake() { aerodynamics = GetComponent <PlayerAerodynamicsController>(); sparkleController = GameObject.Find("SparkleRising").gameObject.GetComponent <SparkleController>(); turbineBoost = GetComponent <TurbineBoost>(); windBoost = GetComponent <WindBoost>(); }
void Awake() { turbineBoost = GameObject.FindGameObjectWithTag("Player").GetComponent <TurbineBoost>(); }