/// <summary> /// 初始化桌子上的涂卡 /// </summary> void GetTukaObject() { if (GTB == null) { GameObject gtb = ResManager.GetPrefab("Prefabs/Objects/TY_GTB"); gtb.name = "TY_GTB"; gtb.transform.SetParent(transform); gtb.transform.localPosition = new Vector3(-2.67f, 0.5672f, -0.406f); GTB = gtb.AddComponent <AnimationOper>(); } //Reinforcement rfc = EnhanceCommunityModel.GetInstance().CurReinforcement; //rfc = new Reinforcement(new PropsData("chips", 2, PropsType.reinforcement, "薯片"));//测试代码 Reinforcement rfc = GlobalDataManager.GetInstance().CurReinforcement; EnhanceCommunityModel.GetInstance().CurReinforcement = rfc; if (rfc != null) { Debug.Log("GetTukaObject"); int objId = rfc.pData.id; qhw = ObjectsManager.instanse.GetQHW(); qhw.transform.SetParent(transform); string qhwName = ((PropsTag)objId).ToString(); qhw.name = qhwName; QHWCtrl qhwCtrl = qhw.GetComponent <QHWCtrl>(); qhwCtrl.ShowObj(qhwName); string _tuka = "tuka_" + ((PropsTag)objId).ToString(); Material matSource = EnhanceCommunityModel.GetInstance().GetTuKa(_tuka).GetComponent <MeshRenderer>().materials[1]; //图卡材质 deskTuka = ObjectsManager.instanse.GetdeskTuka(); //桌面图卡 deskTuka.transform.SetParent(transform); deskTuka.name = _tuka; TukaCtrl tukaCtrl = deskTuka.GetComponent <TukaCtrl>(); xhTk = tukaCtrl.ShowObj("XH_GTB_TUKA"); Material matTar = xhTk.GetComponent <MeshRenderer>().materials[1]; matTar.CopyPropertiesFromMaterial(matSource); xhTk.gameObject.SetActive(false); lsTk = tukaCtrl.GetObj("LS_JZS_TUKA"); matTar = lsTk.GetComponent <MeshRenderer>().materials[1]; matTar.CopyPropertiesFromMaterial(matSource); Invoke("XhTakeCard", 1); } else { Tip(); } }
/// <summary> /// 初始化桌子上的涂卡 /// </summary> void GetTukaObject() { Reinforcement rfc = SwapModel.GetInstance().CurReinforcement; //rfc = new Reinforcement(new PropsData("chips", 2, PropsType.reinforcement, "薯片"));//测试代码 if (rfc != null) { Debug.Log("GetTukaObject"); int objId = rfc.pData.id; qhw = ObjectsManager.instanse.GetQHW(); qhw.transform.SetParent(transform); string qhwName = ((PropsTag)objId).ToString(); qhw.name = qhwName; QHWCtrl qhwCtrl = qhw.GetComponent <QHWCtrl>(); qhwCtrl.ShowObj(qhwName); string _tuka = "tuka_" + ((PropsTag)objId).ToString(); Material matSource = SwapModel.GetInstance().GetTuKa(_tuka).GetComponent <MeshRenderer>().materials[1]; //图卡材质 GameObject deskTuka = ObjectsManager.instanse.GetdeskTuka(); //桌面图卡 deskTuka.transform.SetParent(transform); deskTuka.name = _tuka; TukaCtrl tukaCtrl = deskTuka.GetComponent <TukaCtrl>(); xhTk = tukaCtrl.ShowObj("XH_ZS_TUKA"); Material matTar = xhTk.GetComponent <MeshRenderer>().materials[1]; matTar.CopyPropertiesFromMaterial(matSource); lsTk = tukaCtrl.GetObj("LS_JZS_TUKA"); matTar = lsTk.GetComponent <MeshRenderer>().materials[1]; matTar.CopyPropertiesFromMaterial(matSource); Invoke("XhTakeCard", 1); } else { Tip(); } }
private GameObject lsjudai; //老师句带 void Start() { GlobalEntity.GetInstance().Dispatch <string>(CommonUI.pEvent.LevelChange, "第三关"); GameObject xiaohuaGo = PeopleManager.Instance.GetPeople("XH_BD"); GlobalDataManager.GetInstance().SetPcesCamera(Vector3.zero); Transform zhuozi2 = EnhanceCommunityModel.GetInstance().Jiaoshi().transform.Find("shinei/zhuozi2"); zhuozi2Pos = zhuozi2.transform.localPosition; zhuozi2.localPosition = new Vector3(0.0608f, 0, 0.036536f); if (xiaohuaGo.GetComponent <XHCtrl>() == null) { xiaohuaGo.AddComponent <XHCtrl>().InitComplete = () => { xiaohuaGo.GetComponent <XHCtrl>().r_tuka.SetActive(false); xiaohuaGo.GetComponent <XHCtrl>().r_tuka2.SetActive(false); xiaohuaGo.GetComponent <XHCtrl>().r_judai.SetActive(false); xiaohuaGo.GetComponent <XHCtrl>().r_judai2.SetActive(false); }; } //初始化老师位置和相机位置 LS = PeopleManager.Instance.GetPeople("LS_BD").GetAnimatorOper(); lsOldPos = LS.transform.localPosition; LS.transform.localPosition = new Vector3(1.516f, 0.02f, 0.022f); emptyRoot = new GameObject("Root"); GameObject qhwm = ObjectsManager.instanse.GetQHW(); qhwm.transform.SetParent(emptyRoot.transform, false); qhwCtrl = qhwm.GetComponent <QHWCtrl>(); qhwCtrl.transform.localPosition = new Vector3(1.508f, 0, 0); //生成我要句带 GameObject judaiParent = new GameObject("judaiParent"); judaiParent.transform.SetParent(emptyRoot.transform, false); judaiParent.transform.localPosition = new Vector3(10000f, 0.549f, -0.334f); judaiGobj = GameObject.Instantiate(ObjectsManager.instanse.propList[(int)PropsTag.judai_woyao].gameObject); judaiGobj.GetComponent <PropsObject>().pData = ObjectsManager.instanse.propList[(int)PropsTag.judai_woyao].pData; judaiGobj.transform.SetParent(judaiParent.transform, false); //随机一个强化物A goodA = SpeakUpModel.GetInstance().GetRndReinforcement(); RndReinforcementA = qhwCtrl.GetObj(goodA.name); //强化物图卡A string tukaNameA = "tuka_" + goodA.name; tukaA = Instantiate(DistinguishPictureModel.GetInstance().GetTuKa(tukaNameA)); GameObject _tukaA = new GameObject("tukaA"); _tukaA.transform.SetParent(emptyRoot.transform, false); _tukaA.transform.localPosition = new Vector3(999f, 999f, 999f); tukaA.transform.SetParent(_tukaA.transform, false); tukaA.transform.localPosition = Vector3.zero; FBNKT_KA_Anim = ResManager.GetPrefab("Prefabs/AnimationKa/XH_D_2ND_FYFT_KA"); FBNKT_KA_Anim.name = "XH_D_2ND_FYFT_KA"; FBNKT_KA_Anim.transform.SetParent(emptyRoot.transform, false); //我要图卡 FBNKT_KA_Anim.transform.Find("XH_judaiA/XH_judaiA 1/tukaA/tukaA 1").GetComponent <MeshRenderer>().materials[1].CopyPropertiesFromMaterial(judaiGobj.GetComponent <MeshRenderer>().materials[1]); //强化物图卡 FBNKT_KA_Anim.transform.Find("XH_judaiA/XH_judaiA 1/tukaB/tukaB 1").GetComponent <MeshRenderer>().materials[1].CopyPropertiesFromMaterial(tukaA.GetComponent <MeshRenderer>().materials[1]); FBNKT_KA_Anim.transform.Find("XH_judaiA/XH_judaiA 1/tukaB").gameObject.SetActive(false); PeopleManager.Instance.GetPeople("FDLS_BD").SetActive(false); GameObject deskTuka = ObjectsManager.instanse.GetdeskTuka();//桌面图卡 deskTuka.transform.SetParent(transform); deskTuka.name = "DeskTuka"; deskTuka.transform.localPosition = new Vector3(1.485f, 0.0014f, 0.082f); TukaCtrl tukaCtrl = deskTuka.GetComponent <TukaCtrl>(); lsjudai = tukaCtrl.ShowObj("LS_judai"); lsjudai.transform.Find("LS_judai 1/jd_tuka").gameObject.SetActive(false); lsjudai.transform.Find("LS_judai 1/jd_tuka2").GetComponentInChildren <MeshRenderer>().materials[1].CopyPropertiesFromMaterial(tukaA.GetComponent <MeshRenderer>().materials[1]); lsjudai.transform.Find("LS_judai 1/LS_TUKA").GetComponentInChildren <MeshRenderer>().materials[1].CopyPropertiesFromMaterial(judaiGobj.GetComponent <MeshRenderer>().materials[1]); lsjudai.SetActive(false); xiaohuaAnim = xiaohuaGo.GetAnimatorOper(); xhCtrl = xiaohuaAnim.GetComponent <XHCtrl>(); //进入界面1秒后,触动小华翻开沟通本,并把字卡和图卡都粘在句带,并走到老师的面前的动画。 Invoke("OnXiaoHuaBring", 1f); }