public static TssSdtUint NewTssSdtUint() { return(new TssSdtUint { m_slot = TssSdtUintSlot.NewSlot(null) }); }
private void SetValue(uint v) { if (this.m_slot == null) { this.m_slot = TssSdtUintSlot.NewSlot(null); } this.m_slot.SetValue(v); }
private uint GetValue() { if (this.m_slot == null) { this.m_slot = TssSdtUintSlot.NewSlot(null); } return(this.m_slot.GetValue()); }
public static TssSdtUintSlot NewSlot(TssSdtUintSlot slot) { CollectSlot(slot); return(new TssSdtUintSlot()); }
private static void CollectSlot(TssSdtUintSlot slot) { }
private void SetValue(uint v) { if (m_slot == null) { m_slot = TssSdtUintSlot.NewSlot(null); } m_slot.SetValue(v); }
private uint GetValue() { if (m_slot == null) { m_slot = TssSdtUintSlot.NewSlot(null); } return m_slot.GetValue(); }
//reserver for custom memory pool imp private static void CollectSlot(TssSdtUintSlot slot) { }
//reserver for custom memory pool imp public static TssSdtUintSlot NewSlot(TssSdtUintSlot slot) { CollectSlot(slot); TssSdtUintSlot new_slot = new TssSdtUintSlot(); return new_slot; }