/// <summary> /// Load information about all fonts found in the cache's directories. /// </summary> public void Load() { _fonts = new List <Font>(); _fontFiles = new List <FontInfo>(); // Open all *.ttf and *.afm files in each of our font directories // and test whether it's a font file. If it is a font file then read // it and get its info. This doesn't load the font, it just // reads some metadata. foreach (string dir in _fontDirectories) { // True Type fonts string[] filenames = Directory.GetFiles(dir, "*.ttf"); foreach (string filename in filenames) { FontInfo info = TrueTypeFont.GetFontInfo(filename); _fontFiles.Add(info); } // Type 1 fonts filenames = Directory.GetFiles(dir, "*.afm"); foreach (string filename in filenames) { FontInfo info = Type1Font.GetFontInfo(filename); _fontFiles.Add(info); } } }