Example #1
0
        public static void UnsubscribeFromTruckLoadedEvent(TruckLoadedEventHandler handler)
        {
            if (LoadTruck == null)
            {
                LoadTruck = GameObject.FindObjectOfType <AnimationManager>();
#if UNITY_EDITOR
                if (LoadTruck == null && !HideWarnings)
                {
                    Debug.LogError("No '" + nameof(GreenPandaAssets.Scripts.Bulldozer.AnimationManager) + "' component present in the scene!");
                }
#endif
            }

            if (LoadTruck != null)
            {
                LoadTruck.UnsubscribeFromTruckLoadedEvent(handler);
            }
        }
Example #2
0
 public void UnsubscribeFromTruckLoadedEvent(TruckLoadedEventHandler handler)
 {
     TruckLoadedEvent -= handler;
 }
Example #3
0
 public void SubscribeToTruckLoadedEvent(TruckLoadedEventHandler handler)
 {
     TruckLoadedEvent += handler;
 }