//the html that displays the clan card used in the pop down menu's and header of searched clan public override string ToString() { string returnString = "<div class=\"card card-group\"> <div class=\"container-fluid d-inline-flex\"> <div class=\"col-2\"> <p><b>Name:</b>" + Name + "</p> <p><b>Tag:</b>" + Tag + "</p> <p><b>Level:</b>" + ExpLevel.ToString() + "</p>"; if (ExpLevel == 13) { returnString += "<p><b>Star Points:</b>" + StarPoints.ToString() + "</p>"; } returnString += "<p><b>Current Tropies:</b>" + Trophies.ToString() + "</p><p><b>Highest Trophies:</b>" + BestTrophies + "</p></div>"; returnString += "<div class=\"col-2\"><p><b>All Time Wins:</b>" + Wins.ToString() + "</p><p><b>All Time Losses:</b>" + Losses.ToString() + "</p>"; Console.WriteLine(); returnString += "<p><b>Current Favorite Card:</b>" + CurrentFavouriteCard.Name + "</p><img class=\"text-center\" src=\"" + CurrentFavouriteCard.Url + "\" width=\"64px\" />"; returnString += "<p><b>Cards Discovered:</b>" + CardsDiscovered.ToString() + "/" + CardsInGame.ToString() + "</p></div>"; returnString += "<div class=\"col-3\">"; if (Clan != null) { returnString += "<p><b>Clan Name:</b>" + Clan.Name + "</p>"; } if (Clan != null) { returnString += "<p><b>Clan Tag:</b>" + ClanTag + "</p>"; } else { returnString += "<h2 class=\"text-center m-2\">Not In a Clan</h2>"; } returnString += "<p><b>Recent Donations:</b>" + Donations.ToString() + "</p><p><b>Recent Donations Recieved:</b>" + DonationsReceived.ToString() + "</p>"; returnString += "<p><b>Total Donations:</b>" + TotalDonations.ToString() + "</p><p><b>Total Donations Recieved:</b>" + ClanCardsCollected.ToString() + "</p></div>"; returnString += "<div class=\"col-5 m-0\"><div class=\"text-center\"><p><b>Current Deck</b></p> " + Deck.ToString() + "<p>Profile Updated:" + UpdateTime + "</p></div></div></div></div>"; return(returnString); }