Example #1
0
    public void SendTripod(object[] param)
    {
        GameObject target = targets [Random.Range(0, targets.Length)];

        transform.LookAt(target.transform.position);
        TripodCapsule.Create(capsule, transform, speed, 0f, tripodPrefab);
    }
Example #2
0
    public static GameObject Create(GameObject prefab, Transform barrel, float speed, float dispertion,
                                    GameObject tripodPrefab)
    {
        GameObject    pro     = Projectile.Create(prefab, barrel, speed, dispertion);
        TripodCapsule capsule = pro.GetComponent <TripodCapsule> ();

        capsule.tripodPrefab = tripodPrefab;
        return(pro);
    }