void Update() { switch (thisTrimManagerState) { case TrimManagerState.Intro: if (switchToPlaying) { thisTrimManagerState = TrimManagerState.Playing; submitButton.gameObject.SetActive(true); switchToPlaying = false; } break; case TrimManagerState.Playing: SubmitButtonLogic(); if (switchToComplete) { switchToComplete = false; submitButton.gameObject.SetActive(false); thisTrimManagerState = TrimManagerState.Complete; gameplayPanel.SetActive(false); if (SoundtrackManager.s_instance != null) { SoundtrackManager.s_instance.PlayAudioSource(SoundtrackManager.s_instance.bell); } CongratulationsPopUp.s_instance.InitializeCongratulationsPanel("Trimming"); } break; case TrimManagerState.Complete: break; } }
void Update() { switch (thisTrimManagerState) { case TrimManagerState.Intro: if (switchToPlaying) { thisTrimManagerState = TrimManagerState.Playing; submitButton.gameObject.SetActive(true); switchToPlaying = false; } break; case TrimManagerState.Playing: SubmitButtonLogic (); if (switchToComplete) { switchToComplete = false; submitButton.gameObject.SetActive( false ); thisTrimManagerState = TrimManagerState.Complete; gameplayPanel.SetActive( false ); if (SoundtrackManager.s_instance != null) SoundtrackManager.s_instance.PlayAudioSource (SoundtrackManager.s_instance.bell); CongratulationsPopUp.s_instance.InitializeCongratulationsPanel( "Trimming" ); } break; case TrimManagerState.Complete: break; } }