Example #1
0
    void OnTriggerEnter(Collider p_other)
    {
        if (!m_killingZone.enabled)
        {
            return;
        }


        if (p_other.gameObject.tag == Tags.m_avatar)
        {
            m_triggerObject.playerKilled(p_other.gameObject.GetComponent <PlayerId>().m_id);
        }
    }