Example #1
0
    private void Start()
    {
        lorg  = left.position;
        lorgq = left.rotation;
        rorg  = right.position;
        rorgq = right.rotation;

        doorTrigger = GetComponentInChildren <TriggerDoor>();
    }
Example #2
0
    //Activate Lantern
    void Light()
    {
        isLit = true;
        gameObject.GetComponent <SpriteRenderer>().sprite = lit;
        TriggerDoor td = door.GetComponent <TriggerDoor>();

        td.CountLantern();

        lightSound.Play();
    }
Example #3
0
    //Reset Lantern
    public void Reset()
    {
        TriggerDoor td = door.GetComponent <TriggerDoor>();

        if (isLit)
        {
            td.UncountLantern();
        }
        isLit = false;
        gameObject.GetComponent <SpriteRenderer>().sprite = unlit;
    }
Example #4
0
 private void Start()
 {
     DoorScript = DoorObject.GetComponent <TriggerDoor>();
 }