Example #1
0
        public void Act(IGameAction action, TempUnit unit)
        {
            if (action != null)
            {
                triggerArgs.Reset();
                triggerArgs.AddUnit(unit);

                triggerArgs.Act(this, action);
            }
        }
Example #2
0
 public void Act(IGameAction action, TriggerArgs args)
 {
     if (action != null)
     {
         args.Act(this, action);
     }
 }