Frequently Used Methods
Frequently Used Methods
Frequently Used Methods
Frequently Used Methods
public static bool IsSecondHoleInFirst(List <Vector3> first, List <Vector3> second) { var rayStart = second[0]; var rayEnd = second[1]; var intersectionCount = Triangulator.DoesIntersect(rayStart, rayEnd, first, countAllIntersections: true, treatRayAsUnbounded: true); return(intersectionCount % 2 == 1); }