public void Calc_3_4_5_return_6() { double a = 3; double b = 4; double c = 5; double expected = 6; TriangleSquare x = new TriangleSquare(); double actual = x.SquareCalc(a, b, c); Assert.AreEqual(expected, actual, "Triangle square should have been {0}", expected); }
public void SquareF_a3_b4_c5_return_6() { //arrange float a = 3.0F; float b = 4.0F; float c = 5.0F; double expected = 6.0; //act double s = TriangleSquare.calculateSquare(a, b, c); //assert Assert.AreEqual(expected, s); }
public void Square_a3_b4_c5_return_6() { //arrange int a = 3; int b = 4; int c = 5; double expected = 6; //act double s = TriangleSquare.calculateSquare(a, b, c); //assert Assert.AreEqual(expected, s); }
public void ZeroValueCheck_ExceptionThrown() { double A = 3; double B = 4; double C = 5; TriangleSquare x = new TriangleSquare(); x.SquareCalc(A, B, 0); TriangleSquare y = new TriangleSquare(); y.SquareCalc(A, 0, C); TriangleSquare z = new TriangleSquare(); z.SquareCalc(0, B, C); }
public void TriangleInequalityCheck_ExceptionThrown() { TriangleSquare x = new TriangleSquare(); x.SquareCalc(2, 3, 6); }