Example #1
0
        private void GetNpcTreeItemFiles(NpcCollection npcCollection, string path, TreeNodeEntry node)
        {
            WowEnvironment env = Engine.Instance.WowEnvironment;

            env.ClearOwnCascFiles();
            foreach (Npc npc in npcCollection)
            {
                env.AddOwnCascFile(npc.Path);
            }
            env.FinishOwnCascFiles();

            TreeViewFiles.Clear();
            TreeNodeEntry treeNode = TreeViewEntry.TraverseAllUseOwn(path, "*", node);

            for (int i = 0; i < treeNode.NodeEntrys.Count; i++)
            {
                TreeViewFiles.Add(treeNode.NodeEntrys[i]);
            }
        }
        private void GetSpellTreeItemFiles(SpellVisualEffectCollection spellVisualEffects, string path, TreeNodeEntry node)
        {
            WowEnvironment env = Engine.Instance.WowEnvironment;

            env.ClearOwnCascFiles();
            foreach (SpellVisualEffect spell in spellVisualEffects)
            {
                string s = Engine.Instance.WowDatabase.GetSpellVisualEffectPath(spell.Id);
                env.AddOwnCascFile(s);
            }
            env.FinishOwnCascFiles();

            TreeViewFiles.Clear();
            TreeNodeEntry treeNode = TreeViewEntry.TraverseAllUseOwn(path, "*", node);

            for (int i = 0; i < treeNode.NodeEntrys.Count; i++)
            {
                TreeViewFiles.Add(treeNode.NodeEntrys[i]);
            }
        }
        private void GetWorldM2TreeItemFiles(string path, TreeNodeEntry node)
        {
            WowEnvironment env = Engine.Instance.WowEnvironment;

            env.ClearOwnCascFiles();
            WowDatabase database = Engine.Instance.WowDatabase;

            for (uint i = 0; i < database.WorldModelCount; ++i)
            {
                env.AddOwnCascFile(database.GetWorldModelName(i, false));
            }
            env.FinishOwnCascFiles();

            TreeViewFiles.Clear();
            TreeNodeEntry treeNode = TreeViewEntry.TraverseAllUseOwn(path, "*", node);

            for (int i = 0; i < treeNode.NodeEntrys.Count; i++)
            {
                TreeViewFiles.Add(treeNode.NodeEntrys[i]);
            }
        }