// Use this for initialization
 void Start()
 {
     scoreTrack = this;
     for (int i = 0; i < PlayerInformation.player_information.players.Count; i++)
     {
         playerScores.Add(0);
     }
 }
 // Use this for initialization
 void Start()
 {
     scoreTrack = this;
     for (int i = 0; i < PlayerInformation.player_information.players.Count; i++)
     {
         playerScores.Add(0);
     }
 }