Example #1
0
    void OnTrapActivated(TrapActivateEvent @event)
    {
        float planerImpulse = impulse;

        var   position       = @event.trap.transform.position;
        var   distance       = Vector3.SqrMagnitude(transform.position - position);
        float spacialImpulse = impulse / distance;

        amplitude += Mathf.Lerp(planerImpulse, spacialImpulse, spacial);
    }
Example #2
0
 void OnTrapActivated(TrapActivateEvent @event)
 {
     /*
      * if (@event.trap is FrozenTrap)
      * {
      *  FrozenTrap frozen = (FrozenTrap)@event.trap;
      *  var distance = Vector3.Distance(frozen.transform.position, transform.position);
      *  if (distance < frozen.range) Break();
      * }
      */
 }
Example #3
0
 void OnTrapActivated(TrapActivateEvent @event)
 {
     if (@event.trap is DistractionTrap)
     {
         var distraction = @event.trap as DistractionTrap;
         var distance    = Vector3.Distance(transform.position, distraction.transform.position);
         if (distance < 2)
         {
             Break();
         }
     }
 }
        void OnTrapActivated(TrapActivateEvent @event)
        {
            var position = @event.trap.transform.position;

            if (@event.trap is DistractionTrap)
            {
                var distraction = @event.trap as DistractionTrap;
                var distance    = Vector3.Distance(transform.position, distraction.transform.position);
                if (distance < distraction.range && !alerted)
                {
                    distraction.RegisterSensor(this);
                }
            }
        }
Example #5
0
    void OnTrapActivated(TrapActivateEvent @event)
    {
        var position = @event.trap.transform.position;
        // var distance = Vector3.Distance(position, transform.position);

        NavMeshPath path    = new NavMeshPath();
        var         hasPath = NavMesh.CalculatePath(transform.position, position, NavMesh.AllAreas, path);

        if (!hasPath)
        {
            return;
        }

        float distance = 0;

        for (int i = 0; i < path.corners.Length - 1; ++i)
        {
            distance += Vector3.Distance(path.corners[i], path.corners[i + 1]);
        }

        if (@event.trap is FrozenTrap)
        {
            FrozenTrap frozen = (FrozenTrap)@event.trap;
            if (distance < frozen.range)
            {
                if (frozenCoroutine != null)
                {
                    StopCoroutine(frozenCoroutine);
                }
                frozenCoroutine = StartCoroutine(FrozenCoroutine(frozen.duration));
            }
        }
        else if (@event.trap is DistractionTrap)
        {
            DistractionTrap distraction = (DistractionTrap)@event.trap;
            distance = Vector3.Distance(transform.position, distraction.transform.position);

            /*
             * if (distance < distraction.range && !distraction.ReachedMaxCount() && !frozen && !searching)
             * // if (!distraction.ReachedMaxCount() && !frozen && !searching)
             * {
             *  behavior.SetVariableValue("Alerted", true);
             *  behavior.SetVariableValue("Spot Point", position);
             *  searching = true;
             *  distraction.IncreaseCount();
             * }
             */
        }
    }
        void OnTrapActivated(TrapActivateEvent @event)
        {
            var position = @event.trap.transform.position;

            if (@event.trap is FrozenTrap)
            {
                var frozen   = @event.trap as FrozenTrap;
                var distance = Vector3.Distance(transform.position, frozen.transform.position);

                if (distance < frozen.range)
                {
                    Freeze(frozen.duration);
                }
            }
        }