// public int[] mode_freqs = new int[4] {0,0,0,0}; //the code breaks unless this variable is private! public override void Initialize() { base.Initialize(); rb = GetComponent <Rigidbody>(); transporter_arena = GetComponentInParent <Transporter_Arena>(); // mode_freqs[0] = ID; // Debug.Log(mode_freqs[0].ToString()); }
public override void Initialize() { base.Initialize(); rb = GetComponent <Rigidbody>(); transporter_arena = GetComponentInParent <Transporter_Arena>(); }