protected internal override void SendTransition(Transport_SendFSMContext context, Send msg) { Transport_SendFSM ctxt = context.Owner; #if TRACE Trace.WriteLine( "LEAVING STATE : Transport_SendFSM_SM.Sending"); #endif Transport_SendFSMState endState = context.State; #if TRACE Trace.WriteLine( "ENTER TRANSITION: Transport_SendFSM_SM.Transport_SendFSM_SM.Sending.SendTransition(, Send msg)"); #endif context.ClearState(); try { ctxt.EnqueueAction(msg); } finally { #if TRACE Trace.WriteLine( "EXIT TRANSITION : Transport_SendFSM_SM.Transport_SendFSM_SM.Sending.SendTransition(, Send msg)"); #endif context.State = endState; } return; }
protected internal override void BroadcastLocalTransition(Transport_SendFSMContext context, BroadcastLocal msg) { Transport_SendFSM ctxt = context.Owner; #if TRACE Trace.WriteLine( "TRANSITION : Transport_SendFSM_SM.Sending.BroadcastLocalTransition(, BroadcastLocal msg)"); #endif Transport_SendFSMState endState = context.State; context.ClearState(); try { ctxt.BroadcastLocalEnqueueAction(msg); } finally { context.State = endState; } return; }