private void InitialiseComponents() { if (txRenderer == null) { txRenderer = GetComponent <TransmissionRenderer>(); } }
void Start() { satellite = planetComponent.satellite.gameObject; GameObject planetTransmissionObj = Instantiate(transmissionRendererPrefab, this.transform.position, Quaternion.identity); planetTransmission = planetTransmissionObj.GetComponent <TransmissionRenderer>(); GameObject satelliteTransmissionObj = Instantiate(transmissionRendererPrefab, this.transform.position, Quaternion.identity); satelliteTransmission = satelliteTransmissionObj.GetComponent <TransmissionRenderer>(); }
void Start() { GameObject mirrorTransmissionObj = Instantiate(transmissionRendererPrefab, this.transform.position, Quaternion.identity); mirrorTransmission = mirrorTransmissionObj.GetComponent <TransmissionRenderer>(); }