Example #1
0
        private void _lstStatesOneStart(State_Wrapper sender, MouseEventArgs e)
        {
            _OneSource.State      = sender;
            _OneSource.indexPoint = _OneSource.State.GetPointIndex(e.Location);
            Transition_Wrapper dummy = DeleteTransitions(_OneSource.State, "1");

            if (!dummy.IsNull)
            {
                RemoveAssociatedTransition(sender, dummy, false);
            }
            Utils.Registry.MouseStatus = Utils.Registry.MouseCondition.OneEnd;
        }
Example #2
0
        private void AddTransitions(MagnetPoint prev, MagnetPoint next, string input)
        {
            Transition_Wrapper currTrans = _lstTransFunc.Find(x => x.TransitionFunction.PrevState == prev.State.Name && x.TransitionFunction.Input == input);

            if (!currTrans.IsNull)
            {
                throw new Exception("something not deleted");
            }
            _lstTransFunc.Add(new Transition_Wrapper(new TransFunc(prev.State.Name, input, next.State.Name), prev, next));

            TransFunc[] dummy = new TransFunc[_lstTransFunc.Count];
            for (int i = 0; i < _lstTransFunc.Count; i++)
            {
                dummy[i] = _lstTransFunc[i].TransitionFunction;
            }

            _dfa.Transitions = dummy;
            DFAIsEdited?.Invoke();
        }
Example #3
0
        private Transition_Wrapper DeleteTransitions(State_Wrapper prev, string input)
        {
            Transition_Wrapper currTrans = _lstTransFunc.Find(x => x.TransitionFunction.PrevState == prev.Name && x.TransitionFunction.Input == input);

            if (!currTrans.IsNull)
            {
                _lstTransFunc.Remove(currTrans);

                TransFunc[] dummy = new TransFunc[_lstTransFunc.Count];
                for (int i = 0; i < _lstTransFunc.Count; i++)
                {
                    dummy[i] = _lstTransFunc[i].TransitionFunction;
                }

                _dfa.Transitions = dummy;
                return(currTrans);
            }
            else
            {
                return(new Transition_Wrapper(null, new MagnetPoint(), new MagnetPoint()));
            }
        }
Example #4
0
        private void RemoveAssociatedTransition(State_Wrapper state, Transition_Wrapper trans, bool isTransition0)
        {
            if (_lastTransitionHistory.Count > 0)
            {
                bool removedTransitions = false;
                Stack <TransitionInfo> transitionsRetained = new Stack <TransitionInfo>();

                while (_lastTransitionHistory.Count > 0)
                {
                    TransitionInfo ti = _lastTransitionHistory.Pop();
                    if ((state.Name == ti.SourceState.State.Name) && (isTransition0 == ti.IsTransition0))
                    {
                        if (ti.ConnectionType == "Line")
                        {
                            DrawLine(trans.SourceIndex, trans.DestinationIndex, ti.IsTransition0 ? "0" : "1", false, true);
                        }
                        else if (ti.ConnectionType == "Arc")
                        {
                            DrawArcToSelf(trans.SourceIndex, false, ti.IsTransition0, true);
                        }
                        removedTransitions = true;
                    }
                    else
                    {
                        transitionsRetained.Push(ti);
                    }
                }
                while (transitionsRetained.Count > 0)
                {
                    _lastTransitionHistory.Push(transitionsRetained.Pop());
                }

                if (removedTransitions)
                {
                    RepaintAllObjects();
                    DFAIsEdited?.Invoke();
                }
            }
        }