Example #1
0
    private void Awake()
    {
        FindTextObjects();

        winDisplayPanel = new TransitionUtility.Panel(
            this.gameObject, gameOverTransitionDuration);
        winDisplayPanel.MakeTransparent();
    }
Example #2
0
 private void Start()
 {
     if (winDisplay != null)
     {
         GameManager.instance.OnGameOver += () =>
         {
             this.RealtimeDelayCall(winDisplay.GameOverFunction, pauseBeforeWinDisplay);
         };
     }
     if (pauseMenu != null)
     {
         pauseMenuPanel = new TransitionUtility.Panel(
             pauseMenu, pauseTransitionDuration);
     }
 }