IEnumerator LoadWithTransition(int scene_index) { _transitionController.EndTransition(); yield return(new WaitForSeconds(_transitionController.Delay)); SceneManager.LoadScene(scene_index); }
IEnumerator LoadWithTransition(int scene_index) { _transitionController.EndTransition(); yield return(new WaitForSeconds(_transitionController.Delay)); SceneManager.LoadScene(scene_index); }