public void NotifyPlayer(GameObject playerGameObject, bool isLocalRotation = false)
 {
     serverState.IsLocalRotation = isLocalRotation;
     TransformStateMessage.Send(playerGameObject, gameObject, serverState);
 }
Example #2
0
 public void NotifyPlayer(GameObject playerGameObject)
 {
     TransformStateMessage.Send(playerGameObject, gameObject, serverTransformState);
 }