static public void GetActorValuePercentage()
        {
            var getActorValuePercentage = (delegate * unmanaged[Cdecl] < Actor *, System.Int32, System.Single >) & GetActorValuePercentage;

            Trampoline.WriteRelativeCall(ScrambledBugs.Offsets.Fixes.ActorValuePercentage.ActorValueCondition, getActorValuePercentage);
            Trampoline.WriteRelativeCall(ScrambledBugs.Offsets.Fixes.ActorValuePercentage.ActorValueEnemyHealth, getActorValuePercentage);
            Trampoline.WriteRelativeCall(ScrambledBugs.Offsets.Fixes.ActorValuePercentage.ActorValuePapyrus, getActorValuePercentage);
        static public void HandleEquippedItem()
        {
            var handleEquippedItem = (delegate * unmanaged[Cdecl] < Actor *, TESBoundObject *, ExtraDataList *, System.Byte, void >) & HandleEquippedItem;

            Trampoline.WriteRelativeCall(ScrambledBugs.Offsets.Fixes.WeaponCharge.Enchant, handleEquippedItem);
            Trampoline.WriteRelativeCall(ScrambledBugs.Offsets.Fixes.WeaponCharge.Equip, handleEquippedItem);
            Trampoline.WriteRelativeCall(ScrambledBugs.Offsets.Fixes.WeaponCharge.Recharge, handleEquippedItem);
Example #3
0
        static public void ApplySpell()
        {
            var applySpell = (delegate * unmanaged[Cdecl] < Actor *, SpellItem *, Actor *, void >) & ApplySpell;

            Trampoline.WriteRelativeCall(ScrambledBugs.Offsets.Patches.ApplySpellPerkEntryPoints.CastSpells.ApplyBashingSpell, applySpell);
            Trampoline.WriteRelativeCall(ScrambledBugs.Offsets.Patches.ApplySpellPerkEntryPoints.CastSpells.ApplyCombatHitSpell, applySpell);
            Trampoline.WriteRelativeCall(ScrambledBugs.Offsets.Patches.ApplySpellPerkEntryPoints.CastSpells.ApplyCombatHitSpellArrowProjectile, applySpell);
            Trampoline.WriteRelativeCall(ScrambledBugs.Offsets.Patches.ApplySpellPerkEntryPoints.CastSpells.ApplyReanimateSpell, applySpell);
            Trampoline.WriteRelativeCall(ScrambledBugs.Offsets.Patches.ApplySpellPerkEntryPoints.CastSpells.ApplyWeaponSwingSpell, applySpell);
Example #4
0
        static public void SetEffectiveness()
        {
            var setEffectiveness = (delegate * unmanaged[Cdecl] < ActiveEffect *, System.Single, void >) & SetEffectiveness;

            Trampoline.WriteRelativeCall(ScrambledBugs.Offsets.Fixes.MagicEffectFlags.ResetEffectiveness, setEffectiveness);
            Trampoline.WriteRelativeCall(ScrambledBugs.Offsets.Fixes.MagicEffectFlags.SetEffectiveness, setEffectiveness);
Example #5
0
        static public void GetArrowPower()
        {
            var getArrowPower = (delegate * unmanaged[Cdecl] < System.Single, System.Single, System.Single >) & GetArrowPower;

            Trampoline.WriteRelativeCall(ScrambledBugs.Offsets.Fixes.QuickShot.CreateProjectile, getArrowPower);
            Trampoline.WriteRelativeCall(ScrambledBugs.Offsets.Fixes.QuickShot.KillCamera, getArrowPower);