protected override OptionResult Run(GameHitParameters <GameObject> parameters) { //if (!UIUtils.IsOkayToStartModalDialog()) return false; bool hasExclusiveAccess; Lot partyVenue = GetVenue(parameters.mActor, out hasExclusiveAccess); float num2; OutfitCategories formalwear; Sims3.Gameplay.Situations.Party party = null; bool isPartyAtHome = (partyVenue == parameters.mActor.LotHome); if (partyVenue == null) { return(OptionResult.Failure); } if (!parameters.mActor.IsSelectable) { return(OptionResult.Failure); } PartyPickerDialog.PartyType partyTypes = PartyPickerDialog.PartyType.kAll; // Keep as GameUtils if (GameUtils.IsOnVacation()) { partyTypes &= ~PartyPickerDialog.PartyType.kBirthday; } if (partyVenue.LastDiedSim == null) { partyTypes &= ~PartyPickerDialog.PartyType.kFuneral; } Sim actorSim = parameters.mActor as Sim; Political job = actorSim.Occupation as Political; if ((job == null) || (!job.HasCampaignMoneyMetric())) { partyTypes &= ~PartyPickerDialog.PartyType.kCampaign; } partyTypes &= ~PartyPickerDialog.PartyType.kWedding; foreach (Sim sim in CommonSpace.Helpers.Households.AllSims(parameters.mActor.Household)) { if (sim.IsEngaged) { partyTypes |= PartyPickerDialog.PartyType.kWedding; break; } } if (!GameUtils.IsInstalled(ProductVersion.EP4)) { partyTypes &= ~PartyPickerDialog.PartyType.kBachelorParty; partyTypes &= ~PartyPickerDialog.PartyType.kChildSlumberParty; partyTypes &= ~PartyPickerDialog.PartyType.kTeenParty; partyTypes &= ~PartyPickerDialog.PartyType.kTeenSlumberParty; } else { if (isPartyAtHome) { if (!actorSim.SimDescription.Child) { partyTypes &= ~PartyPickerDialog.PartyType.kChildSlumberParty; } if (!actorSim.SimDescription.Teen) { partyTypes &= ~PartyPickerDialog.PartyType.kTeenParty; partyTypes &= ~PartyPickerDialog.PartyType.kTeenSlumberParty; } } else { partyTypes &= ~PartyPickerDialog.PartyType.kChildSlumberParty; partyTypes &= ~PartyPickerDialog.PartyType.kTeenParty; partyTypes &= ~PartyPickerDialog.PartyType.kTeenSlumberParty; } } partyTypes &= ~PartyPickerDialog.PartyType.kPoolParty; partyTypes &= ~PartyPickerDialog.PartyType.kFeastParty; partyTypes &= ~PartyPickerDialog.PartyType.kCostumeParty; partyTypes &= ~PartyPickerDialog.PartyType.kGiftGivingParty; if (GameUtils.IsInstalled(ProductVersion.EP8) /*&& isPartyAtHome*/) { partyTypes |= PartyPickerDialog.PartyType.kFeastParty; partyTypes |= PartyPickerDialog.PartyType.kCostumeParty; partyTypes |= PartyPickerDialog.PartyType.kGiftGivingParty; //if (PoolParty.CanSimThrowPoolParty(actorSim)) if (partyVenue.GetSwimmingPoolCount() > 0) { partyTypes |= PartyPickerDialog.PartyType.kPoolParty; } } partyTypes &= ~PartyPickerDialog.PartyType.kJuiceKeggerParty; partyTypes &= ~PartyPickerDialog.PartyType.kBonfire; partyTypes &= ~PartyPickerDialog.PartyType.kTailgatingParty; partyTypes &= ~PartyPickerDialog.PartyType.kVideoGameLANParty; partyTypes &= ~PartyPickerDialog.PartyType.kMasqueradeBall; partyTypes &= ~PartyPickerDialog.PartyType.kVictoryParty; if (GameUtils.IsInstalled(ProductVersion.EP9)) { partyTypes |= PartyPickerDialog.PartyType.kTailgatingParty; partyTypes |= PartyPickerDialog.PartyType.kVideoGameLANParty; partyTypes |= PartyPickerDialog.PartyType.kMasqueradeBall; partyTypes |= PartyPickerDialog.PartyType.kVictoryParty; if (JuiceKeggerParty.CanSimThrowJuiceKeggerParty(actorSim)) { partyTypes |= PartyPickerDialog.PartyType.kJuiceKeggerParty; } if (BonfireParty.CanSimThrowBonfire(actorSim)) { partyTypes |= PartyPickerDialog.PartyType.kBonfire; } } bool criteriaCanceled; SimSelection list = SimSelection.Create(Common.Localize("Party:SelectTitle"), actorSim.SimDescription, this, GetCriteria(parameters), false, false, out criteriaCanceled); if (list.IsEmpty) { SimpleMessageDialog.Show(Common.LocalizeEAString("Gameplay/Objects/Electronics/Phone/CallThrowParty:NoSimsWT"), Common.LocalizeEAString(parameters.mActor.IsFemale, "Gameplay/Objects/Electronics/Phone/CallThrowParty:NoSims", new object[] { parameters.mActor }), ModalDialog.PauseMode.PauseSimulator); return(OptionResult.Failure); } float openHour = -1f; float closingHour = -1f; PartyPickerDialog.PartyInfo info = PartyPickerDialogEx.Show(partyTypes, list.GetPickerInfo(), parameters.mActor.GetThumbnailKey(), isPartyAtHome, 25, -1, openHour, closingHour, PartyPickerDialog.ClothingType.kNone, actorSim.IsFemale); if ((info == null) || (info.PartyType == PartyPickerDialog.PartyType.kNone)) { return(OptionResult.Failure); } float hoursPassedOfDay = SimClock.HoursPassedOfDay; if (hoursPassedOfDay > info.Time) { num2 = 24f - (hoursPassedOfDay - info.Time); } else { num2 = info.Time - hoursPassedOfDay; } if (num2 < 1f) { num2 += 24f; } long ticks = SimClock.ConvertToTicks(num2, TimeUnit.Hours); DateAndTime startTime = SimClock.CurrentTime() + new DateAndTime(ticks); bool bHostIsLegendary = actorSim.HasTrait(TraitNames.LegendaryHost); float fMaxLTR = 0f; LTRData data = LTRData.Get(LongTermRelationshipTypes.Friend); if (data != null) { fMaxLTR = data.Liking - 1; } List <SimDescription> simList = new List <SimDescription>(); foreach (object obj2 in info.SimList) { SimDescription simDescription = obj2 as SimDescription; if ((simDescription != null) && CanSimBeInvitedToParty(simDescription, partyVenue, actorSim, fMaxLTR, bHostIsLegendary, true)) { if (!simList.Contains(simDescription)) { simList.Add(simDescription); if (simDescription.TraitManager.HasElement(TraitNames.PartyAnimal)) { Sim createdSim = simDescription.CreatedSim; if (createdSim != null) { TraitTipsManager.ShowTraitTip(13271263770231522640L, createdSim, TraitTipsManager.TraitTipCounterIndex.PartyAnimal, TraitTipsManager.kPartyAnimalCountOfParties); } } if (simDescription.IsCelebrity) { EventTracker.SendEvent(EventTypeId.kPartyInviteCeleb, parameters.mActor); } } bool bShouldMatchAge = (simDescription.Age == actorSim.SimDescription.Age) && ((simDescription.Teen) || (simDescription.Child)); if (!hasExclusiveAccess && RandomUtil.RandomChance(HouseParty.HousePartyParams.PercentageChanceOfBringingAFriend)) { SimDescription friend = SocialComponent.FindFriendNotInList(simDescription, simList, parameters.mActor.LotHome, bShouldMatchAge); if ((friend != null) && CanSimBeInvitedToParty(friend, partyVenue, null, 0f, false, false)) { simList.Add(friend); } } } } DateAndTime time = startTime; time.Ticks -= SimClock.ConvertToTicks(Sims3.Gameplay.Situations.Party.HoursToStartRentBeforePartyStart, TimeUnit.Hours); if (time.CompareTo(SimClock.CurrentTime()) < 0) { time = SimClock.Add(SimClock.CurrentTime(), TimeUnit.Minutes, 2f); } if ((partyVenue != parameters.mActor.LotHome) && !RentScheduler.Instance.RentLot(partyVenue, actorSim, time, simList, hasExclusiveAccess)) { SimpleMessageDialog.Show(string.Empty, Phone.Call.LocalizeCallString("ThrowParty", "CantRent", new object[] { parameters.mActor }), ModalDialog.PauseMode.PauseSimulator); return(OptionResult.Failure); } switch (info.ClothingType) { case PartyPickerDialog.ClothingType.kFormal: formalwear = OutfitCategories.Formalwear; break; case PartyPickerDialog.ClothingType.kCasual: formalwear = OutfitCategories.Everyday; break; case PartyPickerDialog.ClothingType.kSwimwear: formalwear = OutfitCategories.Swimwear; break; case PartyPickerDialog.ClothingType.kCostumes: formalwear = OutfitCategories.Everyday; break; default: formalwear = OutfitCategories.Everyday; break; } float infoTime = info.Time; switch (info.PartyType) { case PartyPickerDialog.PartyType.kCampaign: SimpleMessageDialog.Show(Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:FundraiserTitle"), Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:FundraiserStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator); party = new CampaignFundraiser(partyVenue, actorSim, simList, formalwear, startTime); EventTracker.SendEvent(EventTypeId.kThrewFundraiser, parameters.mActor); break; case PartyPickerDialog.PartyType.kBirthday: SimpleMessageDialog.Show(Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:BirthdayTitle"), Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:BirthdayStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator); party = new BirthdayParty(partyVenue, actorSim, simList, formalwear, startTime); break; case PartyPickerDialog.PartyType.kWedding: string messageText = string.Empty; if (GameUtils.IsInstalled(ProductVersion.EP4)) { messageText = Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:WeddingStartWithArch", new object[] { infoTime }); } else { messageText = Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:WeddingStart", new object[] { infoTime }); } SimpleMessageDialog.Show(Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:WeddingTitle"), messageText, ModalDialog.PauseMode.PauseSimulator); EnsureFianceeIsInvitedToWeddingParty(actorSim, simList); party = new WeddingParty(partyVenue, actorSim, simList, formalwear, startTime); break; case PartyPickerDialog.PartyType.kFuneral: SimpleMessageDialog.Show(Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:FuneralTitle"), Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:FuneralStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator); party = new Funeral(partyVenue, actorSim, simList, formalwear, startTime); break; case PartyPickerDialog.PartyType.kBachelorParty: SimpleMessageDialog.Show(Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:BachelorPartyTitle"), Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:BachelorStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator); party = new BachelorParty(partyVenue, actorSim, simList, formalwear, startTime); EventTracker.SendEvent(EventTypeId.kThrewBachelorParty, actorSim); actorSim.SimDescription.SetHadBachelorParty(); break; case PartyPickerDialog.PartyType.kTeenParty: SimpleMessageDialog.Show(Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:TeenPartyTitle"), Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:TeenStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator); party = new TeenParty(partyVenue, actorSim, simList, formalwear, startTime); break; case PartyPickerDialog.PartyType.kChildSlumberParty: case PartyPickerDialog.PartyType.kTeenSlumberParty: SimpleMessageDialog.Show(Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:SlumberPartyTitle"), Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:SlumberStart", new object[] { infoTime, actorSim }), ModalDialog.PauseMode.PauseSimulator); party = new SlumberParty(partyVenue, actorSim, simList, formalwear, startTime); break; case PartyPickerDialog.PartyType.kCostumeParty: SimpleMessageDialog.Show(Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situation/Party:CostumePartyTitle", new object[0x0]), Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situation/Party:CostumePartyStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator); party = new CostumeParty(partyVenue, actorSim, simList, formalwear, startTime); EventTracker.SendEvent(EventTypeId.kCostumePartyScheduled, actorSim); break; case PartyPickerDialog.PartyType.kGiftGivingParty: SimpleMessageDialog.Show(Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situation/Party:GiftGivingPartyTitle", new object[0x0]), Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situation/Party:GiftGivingPartyStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator); party = new GiftGivingParty(partyVenue, actorSim, simList, formalwear, startTime); EventTracker.SendEvent(EventTypeId.kGiftGivingPartyScheduled, actorSim); break; case PartyPickerDialog.PartyType.kPoolParty: SimpleMessageDialog.Show(Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situation/Party:PoolPartyTitle", new object[0x0]), Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situation/Party:PoolPartyStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator); party = new PoolParty(partyVenue, actorSim, simList, formalwear, startTime); EventTracker.SendEvent(EventTypeId.kSchedulePoolParty, actorSim); break; case PartyPickerDialog.PartyType.kFeastParty: SimpleMessageDialog.Show(Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situation/Party:FeastPartyTitle", new object[0x0]), Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situation/Party:FeastPartyStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator); party = new FeastParty(partyVenue, actorSim, simList, formalwear, startTime); EventTracker.SendEvent(EventTypeId.kFeastPartyScheduled, actorSim); break; case PartyPickerDialog.PartyType.kJuiceKeggerParty: SimpleMessageDialog.Show(Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:JuiceKeggerPartyTitle", new object[0]), Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:JuiceKeggerStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator); party = new JuiceKeggerParty(partyVenue, actorSim, simList, formalwear, startTime); EventTracker.SendEvent(EventTypeId.kThrewJuiceKeggerParty, actorSim); break; case PartyPickerDialog.PartyType.kTailgatingParty: SimpleMessageDialog.Show(Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:TailgatingPartyTitle", new object[0]), Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:TailgatingStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator); party = new TailgatingParty(partyVenue, actorSim, simList, formalwear, startTime); EventTracker.SendEvent(EventTypeId.kThrewTailgatingParty, actorSim); break; case PartyPickerDialog.PartyType.kBonfire: SimpleMessageDialog.Show(Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:BonfireTitle", new object[0]), Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:BonfireStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator); party = new BonfireParty(partyVenue, actorSim, simList, formalwear, startTime); EventTracker.SendEvent(EventTypeId.kThrewBonfireParty, actorSim); break; case PartyPickerDialog.PartyType.kVideoGameLANParty: SimpleMessageDialog.Show(Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:VideoGameLANPartyTitle", new object[0]), Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:VideoGameLANStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator); party = new VideoGameLANParty(partyVenue, actorSim, simList, formalwear, startTime); EventTracker.SendEvent(EventTypeId.kThrewVideoGameLANParty, actorSim); break; case PartyPickerDialog.PartyType.kMasqueradeBall: SimpleMessageDialog.Show(Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:MasqueradeBallTitle", new object[0]), Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:MasqueradeStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator); party = new MasqueradeBall(partyVenue, actorSim, simList, formalwear, startTime); EventTracker.SendEvent(EventTypeId.kThrewMasqueradeBall, actorSim); break; case PartyPickerDialog.PartyType.kVictoryParty: SimpleMessageDialog.Show(Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:VictoryPartyTitle", new object[0]), Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:VictoryStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator); party = new VictoryParty(partyVenue, actorSim, simList, formalwear, startTime); EventTracker.SendEvent(EventTypeId.kThrewVictoryParty, actorSim); break; default: SimpleMessageDialog.Show(Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:GenericTitle"), Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:HouseStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator); party = new HouseParty(partyVenue, actorSim, simList, formalwear, startTime); break; } if (party == null) { return(OptionResult.Failure); } foreach (SimDescription sim in party.GuestDescriptions) { Instantiation.EnsureInstantiate(sim, party.Lot); } EventTracker.SendEvent(new PartyEvent(EventTypeId.kThrewParty, actorSim, actorSim.SimDescription, party)); if (actorSim.HasTrait(TraitNames.PartyAnimal)) { TraitTipsManager.ShowTraitTip(13271263770231522640L, actorSim, TraitTipsManager.TraitTipCounterIndex.PartyAnimal, TraitTipsManager.kPartyAnimalCountOfParties); } return(OptionResult.SuccessClose); }
public override bool Run() { try{ if (!Target.SimLine.WaitForTurn(this, SimQueue.WaitBehavior.DefaultEvict, ~(ExitReason.Replan | ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.MaxSkillPointsReached), Shower.kTimeToWaitToEvict)) { return(false); } try{ mSwitchOutfitHelper = new Sim.SwitchOutfitHelper(Actor, Sim.ClothesChangeReason.GoingToBathe); }catch { return(false); } mSwitchOutfitHelper.Start(); if (Actor.HasTrait(TraitNames.Hydrophobic)) { Actor.PlayReaction(ReactionTypes.WhyMe, Target as GameObject, ReactionSpeed.ImmediateWithoutOverlay); } if (Actor.HasTrait(TraitNames.Daredevil)) { TraitTipsManager.ShowTraitTip(0xb82d0015b9294260L, Actor, TraitTipsManager.TraitTipCounterIndex.Daredevil, TraitTipsManager.kDaredevilCountOfShowersTaken); } if (!Actor.RouteToSlotAndCheckInUse(Target, Slot.RoutingSlot_0)) { return(false); } // mSituation=new Shower.ShowerPrivacySituation(this); //if(!mSituation.Start()){ // return(false); //} StandardEntry(); if (!Actor.RouteToSlot(Target, Slot.RoutingSlot_0)) { if (mSituation != null) { mSituation.Exit(); } StandardExit(); return(false); } if (Autonomous) { mPriority = new InteractionPriority(InteractionPriorityLevel.UserDirected); } mSwitchOutfitHelper.Wait(true); bool daredevilPerforming = Actor.DaredevilPerforming; bool flag2 = Actor.GetCurrentOutfitCategoryFromOutfitInGameObject() == OutfitCategories.Singed; EnterStateMachine("Shower", "Enter", "x"); SetActor("Shower", Target); if (mSituation != null) { mSituation.StateMachine = mCurrentStateMachine; } SetParameter("IsShowerTub", Target.IsShowerTub); SetParameter("SimShouldCloseDoor", true); SetParameter("SimShouldClothesChange", ((!daredevilPerforming && !flag2) && !Actor.OccultManager.DisallowClothesChange()) && !Actor.BuffManager.DisallowClothesChange()); bool paramValue = false; if ((Target.BoobyTrapComponent != null) && Target.BoobyTrapComponent.CanTriggerTrap(Actor.SimDescription)) { paramValue = !Actor.OccultManager.DisallowClothesChange() && !Actor.BuffManager.DisallowClothesChange(); } SimDescription description = ((Target.BoobyTrapComponent != null) && (Target.BoobyTrapComponent.TrapSetter != 0L)) ? SimDescription.Find(Target.BoobyTrapComponent.TrapSetter) : null; if (((description != null) && description.IsFairy) && Actor.BuffManager.HasElement(BuffNames.TrickedByAFairy)) { paramValue = false; } SetParameter("isBoobyTrapped", paramValue); mSwitchOutfitHelper.AddScriptEventHandler(this); AddOneShotScriptEventHandler(0x3e9, EventCallbackStartShoweringSound); if (Actor.HasTrait(TraitNames.Virtuoso) || RandomUtil.RandomChance((float)Target.TuningShower.ChanceOfSinging)) { AddOneShotScriptEventHandler(0xc8, EventCallbackStartSinging); } PetStartleBehavior.CheckForStartle(Target as GameObject, StartleType.ShowerOn); AnimateSim("Loop Shower"); Actor.BuffManager.AddElement(BuffNames.SavingWater, Origin.FromShower, ProductVersion.EP2, TraitNames.EnvironmentallyConscious); mShowerStage.ResetCompletionTime(GetShowerTime()); StartStages(); if (Actor.HasTrait(TraitNames.EnvironmentallyConscious)) { BeginCommodityUpdate(CommodityKind.Hygiene, Shower.kEnvironmentallyConsciousShowerSpeedMultiplier); } if (Actor.SimDescription.IsPlantSim) { ModifyCommodityUpdate(CommodityKind.Hygiene, Shower.kPlantSimHygieneModifier); } BeginCommodityUpdates(); if (paramValue) { ApplyBoobyTrapOutfit(); if ((description != null) && description.IsFairy) { Actor.BuffManager.AddElement(BuffNames.TrickedByAFairy, Origin.FromFairy); } } bool succeeded = (false); try{ try{ Target.SimInShower = Actor; succeeded = DoLoop(~( ExitReason.Replan | ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.MaxSkillPointsReached), DuringShower, null); if (HavingWooHoo && Actor.HasExitReason(ExitReason.StageComplete)) { succeeded = DoLoop(~( ExitReason.Replan | ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.MaxSkillPointsReached | ExitReason.StageComplete), DuringShower, null); } }finally{ Target.SimInShower = null; } while (HavingWooHoo) { SpeedTrap.Sleep(10); } }finally{ EndCommodityUpdates(succeeded); } Shower.WaitToLeaveShower(Actor, Target); if (succeeded) { Shower.ApplyPostShowerEffects(Actor, Target); } if (paramValue) { SetParameter("isBoobyTrapped", false); AddOneShotScriptEventHandler(0xc9, EventCallbackStopSinging); AddOneShotScriptEventHandler(0x3ea, EventCallbackStopShoweringSound); if ((description != null) && description.IsFairy) { AnimateSim("TriggerFairyTrap"); } else { AnimateSim("Booby Trap Reaction"); } AddOneShotScriptEventHandler(0x3e9, EventCallbackStartShoweringSound); AnimateSim("Loop Shower"); RemoveBoobyTrapOutfit(); SpeedTrap.Sleep(60); } try{ if (flag2 && succeeded) { mSwitchOutfitHelper.Dispose(); try{ mSwitchOutfitHelper = new Sim.SwitchOutfitHelper(Actor, Sim.ClothesChangeReason.GoingToBathe); mSwitchOutfitHelper.Start(); mSwitchOutfitHelper.Wait(false); mSwitchOutfitHelper.ChangeOutfit(); }catch {} } bool flag5 = (false); if ((flag2 && succeeded) || (!flag2 && !daredevilPerforming)) { SetParameter("SimShouldClothesChange", !Actor.OccultManager.DisallowClothesChange()); mSwitchOutfitHelper.Dispose(); try{ mSwitchOutfitHelper = new Sim.SwitchOutfitHelper(Actor, GetOutfitReason(Actor)); mSwitchOutfitHelper.Start(); mSwitchOutfitHelper.AddScriptEventHandler(this); mSwitchOutfitHelper.Wait(false); }catch {} flag5 = (true); } Target.Cleanable.DirtyInc(Actor); AddOneShotScriptEventHandler(0xc9, EventCallbackStopSinging); AddOneShotScriptEventHandler(0x3ea, EventCallbackStopShoweringSound); if (flag5 && InventingSkill.IsBeingDetonated(Target as GameObject)) { SetParameter("SimShouldClothesChange", false); mSwitchOutfitHelper.Abort(); mSwitchOutfitHelper.Dispose(); } if (Target.Repairable.UpdateBreakage(Actor)) { Target.StartBrokenFXInAnim(mCurrentStateMachine); AnimateSim("Exit Broken"); } else { AnimateSim("Exit Working"); } if ((Actor.SimDescription.IsMummy || Actor.DaredevilPerforming) || (Actor.TraitManager.HasElement(TraitNames.Slob) && RandomUtil.RandomChance01(TraitTuning.SlobTraitChanceToLeavePuddle))) { PuddleManager.AddPuddle(Actor.Position); } if (succeeded) { Actor.BuffManager.RemoveElement(BuffNames.GotFleasHuman); } }finally{ StandardExit(); } return(succeeded); }catch (ResetException exception) { Alive.WriteLog(exception.Message + "\n\n" + exception.StackTrace + "\n\n" + exception.Source); return(false); }catch (Exception exception) { Alive.WriteLog(exception.Message + "\n\n" + exception.StackTrace + "\n\n" + exception.Source); return(false); } }
public override bool Run() { try { if (this.CheckForCancelAndCleanup()) { return(false); } if (!this.Target.RouteToOpen(this, true)) { return(false); } if (this.Target.InUse) { this.Actor.AddExitReason(ExitReason.RouteFailed); return(false); } this.mImpassableRegion.AddMember(this.Actor); this.mImpassableRegion.AddMember(this.Target); this.mImpassableRegion.UpdateFootprint(); base.StandardEntry(); if (this.Actor.SimDescription.TeenOrAbove && !this.ChosenRecipe.IsSnack) { this.Actor.SkillManager.AddElement(SkillNames.Cooking); } bool flag = true; List <Ingredient> ingredientsUsed = new List <Ingredient>(); if (AniRecipe.UseUpIngredientsFrom(this.ChosenRecipe, this.Actor, ref ingredientsUsed, this.Quantity, this.ChosenRecipe.IsSnack) || this.Actor.IsNPC) { //If the food is a snack, remove ingredient if (this.ChosenRecipe.IsSnack && !this.Actor.IsNPC) { Recipe snack = AniRecipe.ReturnSnackIngredientRecipe(this.Actor, this.ChosenRecipe); if (snack != null) { //Create new temp ingredient list foreach (var item in ingredientsUsed) { item.Destroy(); } ingredientsUsed.Clear(); } } //CommonMethods.PrintMessage("Snack: " + this.ChosenRecipe.IsSnack + " / " + ingredientsUsed.Count.ToString()); Fridge.EnterStateMachine(this); IRemovableFromFridgeAsInitialRecipeStep removableFromFridgeAsInitialRecipeStep = GlobalFunctions.CreateObjectOutOfWorld(this.ChosenRecipe.ObjectToCreateInFridge, this.ChosenRecipe.ModelCodeVersion) as IRemovableFromFridgeAsInitialRecipeStep; GameObject gameObject = removableFromFridgeAsInitialRecipeStep as GameObject; gameObject.AddToUseList(this.Actor); try { this.Target.PutOnFridgeShelf(gameObject); this.mThingToPrepareOrEat = (removableFromFridgeAsInitialRecipeStep as IPartOfCookingProcess); this.mThingToPrepareOrEat.CookingProcess = new CookingProcess(this.ChosenRecipe, ingredientsUsed, this.ObjectClickedOn, this.Target.LotCurrent, this.Destination, this.Quantity, this.Repetition, this.MenuText, this.MenuPath, removableFromFridgeAsInitialRecipeStep as IPartOfCookingProcess, this.Actor); removableFromFridgeAsInitialRecipeStep.InitializeForRecipe(this.ChosenRecipe, false); CookingProcess.MoveToNextStep(removableFromFridgeAsInitialRecipeStep as IPartOfCookingProcess, this.Actor); base.SetActor(removableFromFridgeAsInitialRecipeStep.ActorNameForFridge, gameObject); if (this.mbWasHaveSomething) { base.AnimateSim("Ponder"); } base.AnimateSim("Remove - " + removableFromFridgeAsInitialRecipeStep.ActorNameForFridge); this.TriggerWatchCookingReactionBroadcaster(); } catch (Exception ex) { if (ex == null) { } gameObject.Destroy(); throw; } CarrySystem.EnterWhileHolding(this.Actor, removableFromFridgeAsInitialRecipeStep, false); if (this.CheckForCancelAndCleanup()) { return(false); } if (this.Actor.HasTrait(TraitNames.NaturalCook)) { TraitTipsManager.ShowTraitTip(13271263770231522448uL, this.Actor, TraitTipsManager.TraitTipCounterIndex.NaturalCook, TraitTipsManager.kNaturalCookCountOfMealsCooked); } if (this.Actor.HasTrait(TraitNames.Vegetarian)) { TraitTipsManager.ShowTraitTip(13271263770231522928uL, this.Actor, TraitTipsManager.TraitTipCounterIndex.Vegetarian, TraitTipsManager.kVegetarianCountOfMealsCooked); } this.PushNextInteraction(removableFromFridgeAsInitialRecipeStep, gameObject); base.AnimateSim("Exit - Standing"); } else { flag = false; } base.StandardExit(); if (flag) { ActiveTopic.AddToSim(this.Actor, "Has Made Food"); } return(flag); } catch (Exception ex) { CommonMethods.PrintMessage("Fridge: " + ex.Message); return(false); } }
public override bool Run() { if (this.CheckForCancelAndCleanup()) { return(false); } if (!Target.RouteToOpen(this, true)) { return(false); } if (Target.InUse) { this.Actor.AddExitReason(ExitReason.RouteFailed); return(false); } this.mImpassableRegion.AddMember(this.Actor); this.mImpassableRegion.AddMember(this.Target); this.mImpassableRegion.UpdateFootprint(); base.StandardEntry(); bool flag = true; List <Ingredient> ingredientsUsed = new List <Ingredient>(); if (this.ChosenRecipe.UseUpIngredientsFrom(this.Actor, ref ingredientsUsed, Recipe.MealQuantity.Single) || this.Actor.IsNPC) { Fridge.EnterStateMachine(this); TrueBlood trueBlood = GlobalFunctions.CreateObjectOutOfWorld(this.ChosenRecipe.ObjectToCreateInFridge, this.ChosenRecipe.CodeVersion) as TrueBlood; GameObject gameObject = trueBlood as GameObject; gameObject.AddToUseList(this.Actor); try { this.Target.PutOnFridgeShelf(gameObject); trueBlood.InitializeForRecipe(this.ChosenRecipe); Recipe.MealDestination destination = Recipe.MealDestination.SurfaceOrEat; CookingProcess process = new CookingProcess(ChosenRecipe, new List <Ingredient>(), Target, Actor.LotCurrent, destination, Recipe.MealQuantity.Single, Recipe.MealRepetition.MakeOne, "Tru Blood", new String[] { }, trueBlood, Actor, false); trueBlood.CookingProcess = process; CookingProcess.MoveToNextStep(trueBlood, Actor); base.SetActor(trueBlood.ActorNameForFridge, gameObject); base.AnimateSim("Remove - " + trueBlood.ActorNameForFridge); } catch { gameObject.Destroy(); throw; } CarrySystem.EnterWhileHolding(this.Actor, trueBlood, false); if (this.CheckForCancelAndCleanup()) { return(false); } if (this.Actor.HasTrait(TraitNames.NaturalCook)) { TraitTipsManager.ShowTraitTip(13271263770231522448uL, this.Actor, TraitTipsManager.TraitTipCounterIndex.NaturalCook, TraitTipsManager.kNaturalCookCountOfMealsCooked); } InteractionDefinition warmUp = PutBloodToMicrowave.Singleton; Actor.InteractionQueue.PushAsContinuation(warmUp, gameObject, true); base.AnimateSim("Exit - Standing"); } else { flag = false; } base.StandardExit(); if (flag) { ActiveTopic.AddToSim(this.Actor, "Has Made Food"); } return(flag); }