Example #1
0
        public object Solve()
        {
            var positions = new Position[2 * N, 2 * M];

            for (int i = 0; i < 2 * N; i++)
            {
                for (int j = 0; j < 2 * M; j++)
                {
                    positions[i, j] = new Position();
                }
            }

            positions[0, 0].BestTime           = 0;
            positions[0, 0].HasRecentlyChanged = true;

            var links = new List <Link> ();

            for (int n = 0; n < N; n++)
            {
                for (int m = 0; m < M; m++)
                {
                    var eSLight = new TrafficLight {
                        OnPeriod  = S[n, m],
                        OffPeriod = W[n, m],
                        StartTime = T[n, m]
                    };

                    eSLight.End1 = positions[2 * n, 2 * m];
                    eSLight.End2 = positions[2 * n, 2 * m + 1];

                    var wSLight = (TrafficLight)eSLight.Clone();
                    wSLight.End1 = positions[2 * n + 1, 2 * m];
                    wSLight.End2 = positions[2 * n + 1, 2 * m + 1];

                    var sWLight = new TrafficLight {
                        OnPeriod  = W[n, m],
                        OffPeriod = S[n, m],
                        StartTime = T[n, m] + S[n, m]
                    };
                    sWLight.End1 = positions[2 * n, 2 * m];
                    sWLight.End2 = positions[2 * n + 1, 2 * m];

                    var nWLight = (TrafficLight)sWLight.Clone();
                    nWLight.End1 = positions[2 * n, 2 * m + 1];
                    nWLight.End2 = positions[2 * n + 1, 2 * m + 1];

                    links.Add(eSLight);
                    links.Add(sWLight);
                    links.Add(wSLight);
                    links.Add(nWLight);
                }
            }

            for (int n = 0; n < N - 1; n++)
            {
                for (int m = 0; m < M - 1; m++)
                {
                    var sBlock = new Block();
                    sBlock.End1 = positions[2 * n + 1, 2 * m + 1];
                    sBlock.End2 = positions[2 * n + 1, 2 * m + 2];

                    var wBlock = new Block();
                    sBlock.End1 = positions[2 * n + 1, 2 * m + 1];
                    sBlock.End2 = positions[2 * n + 2, 2 * m + 1];

                    links.Add(sBlock);
                    links.Add(wBlock);
                }
            }

            foreach (var link in links)
            {
                link.End1.Neighboors.Add(Tuple.Create(link, link.End2));
                link.End2.Neighboors.Add(Tuple.Create(link, link.End1));
            }

            bool changedSomething = true;

            while (changedSomething)
            {
                changedSomething = false;

                foreach (var pos in positions)
                {
                    if (pos.Process())
                    {
                        changedSomething = true;
                    }
                }
            }

            return(positions[2 * N - 1, 2 * M - 1].BestTime);
        }
Example #2
0
        public object Solve()
        {
            var positions = new Position[2*N, 2*M];

            for (int i = 0; i < 2 * N; i++)
            {
                for( int j=0 ; j< 2*M; j++ )
                {
                    positions[i, j] = new Position();
                }
            }

            positions[0, 0].BestTime = 0;
            positions[0, 0].HasRecentlyChanged = true;

            var links = new List<Link> ();

            for (int n=0; n < N; n++)
            {
                for (int m = 0; m < M; m++)
                {
                    var eSLight = new TrafficLight {
                        OnPeriod = S[n,m],
                        OffPeriod = W[n,m],
                        StartTime = T[n, m]
                    };

                    eSLight.End1 = positions[2 * n, 2 * m];
                    eSLight.End2 = positions[2 * n, 2 * m + 1];

                    var wSLight = (TrafficLight)eSLight.Clone();
                    wSLight.End1 = positions[2 * n + 1 , 2 * m];
                    wSLight.End2 = positions[2 * n + 1, 2 * m + 1];

                    var sWLight =  new TrafficLight {
                        OnPeriod = W[n, m],
                        OffPeriod = S[n, m],
                        StartTime = T[n, m] + S[n, m]
                    };
                    sWLight.End1 = positions[2 * n, 2 * m];
                    sWLight.End2 = positions[2 * n + 1, 2 * m];

                    var nWLight = (TrafficLight)sWLight.Clone();
                    nWLight.End1 = positions[2 * n, 2 * m + 1];
                    nWLight.End2 = positions[2 * n + 1, 2 * m + 1];

                    links.Add(eSLight);
                    links.Add(sWLight);
                    links.Add(wSLight);
                    links.Add(nWLight);
                }
            }

            for (int n = 0; n < N-1; n++)
            {
                for (int m = 0; m < M-1; m++)
                {
                    var sBlock = new Block();
                    sBlock.End1 = positions[2 * n + 1, 2 * m + 1];
                    sBlock.End2 = positions[2 * n + 1, 2 * m + 2];

                    var wBlock = new Block();
                    sBlock.End1 = positions[2 * n + 1, 2 * m + 1];
                    sBlock.End2 = positions[2 * n + 2, 2 * m + 1];

                    links.Add(sBlock);
                    links.Add(wBlock);
                }
            }

            foreach (var link in links)
            {
                link.End1.Neighboors.Add(Tuple.Create(link, link.End2));
                link.End2.Neighboors.Add(Tuple.Create(link, link.End1));
            }

            bool changedSomething = true;

            while (changedSomething)
            {
                changedSomething = false;

                foreach (var pos in positions)
                {
                    if (pos.Process())
                        changedSomething = true;
                }
            }

            return positions[2 * N - 1, 2 * M - 1].BestTime;
        }