Example #1
0
        public static void initialize()
        {
#if BetaConfig
            int round = 9;
            Console.WriteLine("连接调试器或按任意键继续");
            do
            {
                Console.Write("\b\b" + round);
                if (Console.KeyAvailable)
                {
                    break;
                }
                Thread.Sleep(1000);
            } while (--round > 0);
            Console.Write("\b\b");
#endif
            //战盟事件管理器
            ZhanMengShiJianManager.getInstance().initialize();

            //竞技场管理器
            JingJiChangManager.getInstance().initialize();

            //离线摆摊
            LiXianBaiTanManager.getInstance().initialize();

            //离线挂机
            LiXianGuaJiManager.getInstance().initialize();

            //副本活动组队管理器
            CopyTeamManager.Instance().initialize();

            //指令注册管理器
            CmdRegisterTriggerManager.getInstance().initialize();

            //发送指令管理
            SendCmdManager.getInstance().initialize();

            //Boss AI管理器
            BossAIManager.getInstance().initialize();

            //洗炼管理器
            WashPropsManager.initialize();

            //MU交易所
            SaleManager.getInstance().initialize();

            //炼制系统
            LianZhiManager.GetInstance().initialize();

            // 成就升级
            ChengJiuManager.GetInstance().initialize();

            //声望勋章
            PrestigeMedalManager.getInstance().initialize();

            UnionPalaceManager.getInstance().initialize();
            UserActivateManager.getInstance().initialize();

            PetSkillManager.getInstance().initialize();

            //玩家召回
            UserReturnManager.getInstance().initialize();

            //天赋
            TalentManager.getInstance().initialize();

            //每日专享
            TodayManager.getInstance().initialize();

            FundManager.getInstance().initialize();

            //警告
            WarnManager.getInstance().initialize();

            //恶魔来袭
            EMoLaiXiCopySceneManager.LoadEMoLaiXiCopySceneInfo();

            //罗兰法阵副本
            LuoLanFaZhenCopySceneManager.initialize();

            //情侣副本管理器
            MarryFuBenMgr.getInstance().initialize();
            MarryLogic.LoadMarryBaseConfig();
            MarryPartyLogic.getInstance().LoadMarryPartyConfig();

            //领地
            BuildingManager.getInstance().initialize();

            // 藏宝秘境
            OnePieceManager.getInstance().initialize();

            //初始化跨服相关管理器
            RegisterManager4Scene((int)SceneUIClasses.Normal, KuaFuManager.getInstance());
            // RegisterManager4Scene((int)SceneUIClasses.LangHunLingYu, LangHunLingYuManager.getInstance());

            //注册罗兰城战管理器
            RegisterManager4Scene((int)SceneUIClasses.LuoLanChengZhan, LuoLanChengZhanManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.Normal, FashionManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.HuanYingSiYuan, HuanYingSiYuanManager.getInstance());
            RegisterManager4Scene((int)ManagerTypes.ClientGoodsList, JingLingQiYuanManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.TianTi, TianTiManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.YongZheZhanChang, YongZheZhanChangManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.KingOfBattle, KingOfBattleManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.MoRiJudge, MoRiJudgeManager.Instance());
            RegisterManager4Scene((int)SceneUIClasses.ElementWar, ElementWarManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.CopyWolf, CopyWolfManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.KuaFuBoss, KuaFuBossManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.KuaFuMap, KuaFuMapManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.Spread, SpreadManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.KFZhengBa, ZhengBaManager.Instance());
            RegisterManager4Scene((int)SceneUIClasses.CoupleArena, CoupleArenaManager.Instance());
            RegisterManager4Scene((int)SceneUIClasses.Ally, AllyManager.getInstance());
            RegisterManager4Scene((int)SceneUIClasses.CoupleWish, CoupleWishManager.Instance());

            // 读取外挂列表和相关配置
            RobotTaskValidator.getInstance().Initialize(false, 0, 0, "");

            //初始化圣物系统相关配置
            HolyItemManager.getInstance().Initialize();

            //初始化塔罗牌相关配置
            TarotManager.getInstance().Initialize();

            // 七日活动
            SevenDayActivityMgr.Instance().initialize();

            // 魂石
            SoulStoneManager.Instance().initialize();

            TradeBlackManager.Instance().LoadConfig();
            //调用所有注册的管理模块的初始化函数
            lock (Scene2ManagerDict)
            {
                foreach (var list in Scene2ManagerDict.Values)
                {
                    foreach (var m in list)
                    {
                        bool      success = m.initialize();
                        IManager2 m2      = m as IManager2;
                        if (null != m2)
                        {
                            success = success && m2.initialize(GameCoreInterface.getinstance());
                        }

                        if (GameManager.ServerStarting && !success)
                        {
                            LogManager.WriteLog(LogTypes.Fatal, string.Format("执行{0}.initialize()失败,按任意键继续启动!", m.GetType()));
                            //Console.ReadKey(); HX_SERVER close the copy scenes;
                        }
                    }
                }
            }

            //应用宝
            TenManager.getInstance().initialize();
            TenRetutnManager.getInstance().initialize();

            //礼包码
            GiftCodeNewManager.getInstance().initialize();
        }
Example #2
0
        /// <summary>
        /// 重新加载所有程序配置参数文件
        /// </summary>
        /// <param name="xmlFileName"></param>
        /// <returns></returns>
        public static void ReloadAllXmlFile()
        {
            ReloadXmlFile_config_platconfig();
            ReloadXmlFile_config_gifts_activities();
            ReloadXmlFile_config_gifts_biggift();
            ReloadXmlFile_config_gifts_loginnumgift();
            ReloadXmlFile_config_gifts_huodongloginnumgift();
            ReloadXmlFile_config_gifts_newrolegift();
            ReloadXmlFile_config_gifts_uplevelgift();
            ReloadXmlFile_config_gifts_onlietimegift();
            ReloadXmlFile_config_mall();
            ReloadXmlFile_config_monstergoodslist();
            ReloadXmlFile_config_broadcastinfos();
            ReloadXmlFile_config_specialtimes();
            ReloadXmlFile_config_battle();
            ReloadXmlFile_config_ArenaBattle();
            ReloadXmlFile_config_popupwin();
            ReloadXmlFile_config_npcscripts();
            ReloadXmlFile_config_systemoperations();
            ReloadXmlFile_config_systemparams();
            ReloadXmlFile_config_goodsmergeitems();
            ReloadXmlFile_config_qizhengegoods();
            ReloadXmlFile_config_npcsalelist();
            ReloadXmlFile_config_goods();
            ReloadXmlFile_config_goodspack();
            ReloadXmlFile_config_systemtasks();
            ReloadXmlFile_config_equipupgrade();
            ReloadXmlFile_config_dig();
            ReloadXmlFile_config_battleexp();
            ReloadXmlFile_config_bangzhanawards();
            ReloadXmlFile_config_rebirth();
            ReloadXmlFile_config_Award();
            ReloadXmlFile_config_EquipBorn();
            ReloadXmlFile_config_BornName();
            ReloadXmlFile_config_gifts_FanLi();
            ReloadXmlFile_config_gifts_ChongZhiSong();
            ReloadXmlFile_config_gifts_ChongZhiKing();
            ReloadXmlFile_config_gifts_LevelKing();
            ReloadXmlFile_config_gifts_EquipKing();
            ReloadXmlFile_config_gifts_HorseKing();
            ReloadXmlFile_config_gifts_JingMaiKing();
            ReloadXmlFile_config_gifts_VipDailyAwards();
            ReloadXmlFile_config_ActivityTip();
            ReloadXmlFile_config_LuckyAward();
            ReloadXmlFile_config_Lucky();
            ReloadXmlFile_config_ChengJiu();
            ReloadXmlFile_config_ChengJiuBuff();
            ReloadXmlFile_config_JingMai();
            ReloadXmlFile_config_WuXue();
            ReloadXmlFile_config_ZuanHuang();
            ReloadXmlFile_config_Vip();
            ReloadXmlFile_config_QiangGou();
            ReloadXmlFile_config_HeFuQiangGou();
            ReloadXmlFile_config_JieRiQiangGou();
            ReloadXmlFile_config_SystemOpen();
            ReloadXmlFile_config_DailyActive();
            ReloadXmlFile_config_DailyActiveAward();

            ReloadXmlFile_config_gifts_JieRiType();
            ReloadXmlFile_config_gifts_JieRiLiBao();
            ReloadXmlFile_config_gifts_JieRiDengLu();
            ReloadXmlFile_config_gifts_JieRiVip();
            ReloadXmlFile_config_gifts_JieRiChongZhiSong();
            ReloadXmlFile_config_gifts_JieRiLeiJi();
            ReloadXmlFile_config_gifts_JieRiBaoXiang();
            ReloadXmlFile_config_gifts_JieRiXiaoFeiKing();
            ReloadXmlFile_config_gifts_JieRiChongZhiKing();
            ReloadXmlFile_config_gifts_JieRiTotalConsume();
            ReloadXmlFile_config_gifts_JieRiMultAward();

            ReloadXmlFile_config_bossAI();
            ReloadXmlFile_config_TuoZhan();
            ReloadXmlFile_config_MoJingAndQiFu();
            ReloadXmlFile_config_TotalLoginDataInfo();

            // 新服活动
            HuodongCachingMgr.ResetXinXiaoFeiKingActivity();

            // 重载合服活动配置
            HuodongCachingMgr.ResetHeFuActivityConfig();
            HuodongCachingMgr.ResetHeFuLoginActivity();
            HuodongCachingMgr.ResetHeFuTotalLoginActivity();
            HuodongCachingMgr.ResetHeFuRechargeActivity();
            HuodongCachingMgr.ResetHeFuPKKingActivity();
            HuodongCachingMgr.ResetHeFuAwardTimeActivity();
            HuodongCachingMgr.ResetHeFuLuoLanActivity();

            // 节日活动配置
            HuodongCachingMgr.ResetJieriActivityConfig();
            HuodongCachingMgr.ResetJieriDaLiBaoActivity();
            HuodongCachingMgr.ResetJieRiDengLuActivity();
            HuodongCachingMgr.ResetJieriCZSongActivity();
            HuodongCachingMgr.ResetJieRiLeiJiCZActivity();
            HuodongCachingMgr.ResetJieRiTotalConsumeActivity();
            HuodongCachingMgr.ResetJieRiMultAwardActivity();
            HuodongCachingMgr.ResetJieRiZiKaLiaBaoActivity();
            HuodongCachingMgr.ResetJieRiXiaoFeiKingActivity();
            HuodongCachingMgr.ResetJieRiCZKingActivity();
            HuodongCachingMgr.ResetJieriGiveActivity();
            HuodongCachingMgr.ResetJieRiGiveKingActivity();
            HuodongCachingMgr.ResetJieriRecvKingActivity();
            HuodongCachingMgr.ResetJieRiFanLiAwardActivity();
            HuodongCachingMgr.ResetJieriLianXuChargeActivity();
            HuodongCachingMgr.ResetJieriRecvActivity();
            HuodongCachingMgr.ResetJieriPlatChargeKingActivity();
            HuodongCachingMgr.ResetFirstChongZhiGift();
            HuodongCachingMgr.ResetTotalChargeActivity();
            HuodongCachingMgr.ResetTotalConsumeActivity();
            HuodongCachingMgr.ResetSeriesLoginItem();
            HuodongCachingMgr.ResetEveryDayOnLineAwardItem();
            HuodongCachingMgr.ResetJieriIPointsExchangeActivity();
            HuodongCachingMgr.ResetJieriFuLiActivity();

            if (!UserReturnManager.getInstance().IsUserReturnOpen())
            {
                UserReturnManager.getInstance().initConfigInfo();
            }

            //HuodongCachingMgr.ResetHeFuVIPActivity();
            //HuodongCachingMgr.ResetHeFuWCKingActivity();

            HuodongCachingMgr.ResetXinFanLiActivity();
            HuodongCachingMgr.ResetWeedEndInputActivity();
            HuodongCachingMgr.ResetSpecialActivity();

            Global.CachingJieriXmlData   = null;
            Global.CachingSpecActXmlData = null;

            /// 重置补偿的字典
            BuChangManager.ResetBuChangItemDict();

            // begin [7/24/2013 LiaoWei]
            //重置获取每日充值
            HuodongCachingMgr.ResetMeiRiChongZhiActivity();

            // 重置获取冲级豪礼活动的配置项
            HuodongCachingMgr.ResetChongJiHaoLiActivity();

            // 重置神装激情回馈
            HuodongCachingMgr.ResetShenZhuangJiQiHuiKuiHaoLiActivity();

            // 重置月度抽奖活动
            HuodongCachingMgr.ResetYueDuZhuanPanActivity();

            //进入游戏时公告信息
            GongGaoDataManager.LoadGongGaoData();

            // end [7/24/2013 LiaoWei]

            //GameManager.systemQianKunMgr.ReloadLoadFromXMlFile();
            // 以前的祈福不能用了 [8/28/2014 LiaoWei]
            GameManager.systemImpetrateByLevelMgr.ReloadLoadFromXMlFile();
            QianKunManager.LoadImpetrateItemsInfo();
            QianKunManager.LoadImpetrateItemsInfoFree();
            QianKunManager.LoadImpetrateItemsInfoHuodong();

            GameManager.systemXingYunChouJiangMgr.ReloadLoadFromXMlFile();
            GameManager.systemYueDuZhuanPanChouJiangMgr.ReloadLoadFromXMlFile();

            Global.LoadSpecialMachineConfig();

            ElementhrtsManager.LoadRefineType();
            ElementhrtsManager.LoadElementHrtsBase();
            ElementhrtsManager.LoadElementHrtsLevelInfo();
            ElementhrtsManager.LoadSpecialElementHrtsExp();
            // 加载庆功宴配置
            GameManager.QingGongYanMgr.LoadQingGongYanConfig();

            // 加载精灵召唤配置
            CallPetManager.LoadCallPetType();
            CallPetManager.LoadCallPetConfig();
            CallPetManager.LoadCallPetSystem();

            Global.LoadGuWuMaps();

            // 加载自动重生地图 [XSea 2015/6/19]
            Global.LoadAutoReviveMaps();

            GameManager.MonsterZoneMgr.LoadAllMonsterXml();

            // 加载版本系统开放数据 [XSea 2015/5/4]
            GameManager.VersionSystemOpenMgr.LoadVersionSystemOpenData();

            // 充值配置文件
            Global.InitFirstChargeConfigData();

            RobotTaskValidator.getInstance().LoadRobotTaskData();

            // 梅林魔法书
            GameManager.MerlinMagicBookMgr.LoadMerlinConfigData();

            // 荧光宝石 [XSea 2015/8/13]
            GameManager.FluorescentGemMgr.LoadFluorescentGemConfigData();

            GetInterestingDataMgr.Instance().LoadConfig();

            // 玩家创建角色限制管理
            CreateRoleLimitManager.Instance().LoadConfig();

            //加载勇者战场配置文件
            YongZheZhanChangManager.getInstance().InitConfig();

            //加载王者战场配置文件
            KingOfBattleManager.getInstance().InitConfig();

            //跨服boss配置文件
            KuaFuBossManager.getInstance().InitConfig();

            //跨服主线地图配置文件
            KuaFuMapManager.getInstance().InitConfig();

            //初始化配置
            FashionManager.getInstance().InitConfig();

            // 精灵奇缘
            JingLingQiYuanManager.getInstance().InitConfig();

            //所有装备强化附加属性
            AllThingsCalcItem.InitAllForgeLevelInfo();

            TradeBlackManager.Instance().LoadConfig();

            Global.LoadLangDict();

            LogFilterConfig.InitConfig();
            TenRetutnManager.getInstance().InitConfig();

            //加载视频聊天室房间数据
            VideoLogic.LoadVideoXml();

            Data.LoadConfig();

            GiftCodeNewManager.getInstance().initGiftCode();//礼包码
        }