Example #1
0
        //-------------------------------------Tracker call back------------------------------------------
        public void Ontrackerfoundevent(Imagetargettracker _imagetargettracker, GameObject _imagetarget)
        {
            //TODO:版本蓝图
            //1.识别图识别到后操作分为三大类型:A.基础类型操作(base),B.基于基础类型之上添加自定义操作(base+Custom),C.完全自定义操作(freedom)
            //2.识别到识别图后读取设置进行对识别图识别后进行区分操作
            //3.识别到识别图后进行的操作写入内容资源内部
            //4.调用资源内部方法进行执行

            if (!Browser.Getinstance().GetNetreachable(false))
            {
                return;
            }


            if (imagetracker != null)
            {
                if (!imagetracker.Equals(_imagetargettracker))
                {
                    imagetracker = _imagetargettracker;
                }
            }
            else
            {
                imagetracker = _imagetargettracker;
            }

            curtrackerstatus = Trackerstatus.FOUND;
            Scanview scanview = (Scanview)Uimanager.Getinstance().Getviewfromviewid(typeof(Scanview).Name);

            scanview.Updateviewstatus(Viewstatus.SHOW);
            if (_imagetargettracker.targetdata.Instantiatedobject != null)
            {
                _imagetargettracker.targetdata.Brokenlink();
            }
        }
Example #2
0
        public void Ontrackerloseevent(Imagetargettracker _imagetargettracker, GameObject _imagetarget)
        {
            curtrackerstatus = Trackerstatus.LOSE;

            if (_imagetargettracker.targetdata == null)
            {
                return;
            }
            switch (_imagetargettracker.targetdata.losetype)
            {
            case Bundlelosetype.DESTROY:
                _imagetargettracker.targetdata.Releaseinstantiatedtarget();
                break;

            case Bundlelosetype.HIDING:
                _imagetargettracker.targetdata.Hideinstantiatedobject();
                break;

            case Bundlelosetype.SCREEN2D:
                _imagetargettracker.targetdata.Updatetocenter();
                break;
            }
        }