public override void OnInspectorGUI() { DrawDefaultInspector(); TrackCreator track = (TrackCreator)target; if (GUILayout.Button("Generate highway points")) { System.Random rnd = new System.Random(); track.GenerateHighway(rnd); } if (GUILayout.Button("Generate road points")) { System.Random rnd = new System.Random(); track.GenerateTrack(rnd); } if (GUILayout.Button("Generate road points akima")) { System.Random rnd = new System.Random(); track.GenerateTrackAkima(rnd); } if (GUILayout.Button("Generate road sections")) { track.GenerateRoadSection(); } }
public override void OnInspectorGUI() { DrawDefaultInspector(); TrackCreator trackCreator = (TrackCreator)target; if (GUILayout.Button("Generate Track")) { trackCreator.GenerateTrack(); } }