public void CheckFailModesTest() { TrackController_Accessor target = new TrackController_Accessor(); // TODO: Initialize to an appropriate value target.CheckFailModes(); Assert.Inconclusive("A method that does not return a value cannot be verified."); }
public void UpdateAuthorityTest() { TrackController_Accessor target = new TrackController_Accessor(); // TODO: Initialize to an appropriate value List <TrackBlock> blocks = null; // TODO: Initialize to an appropriate value target.UpdateAuthority(blocks); Assert.Inconclusive("A method that does not return a value cannot be verified."); }
public void UpdateAuthoritySignalTest1() { TrackController_Accessor target = new TrackController_Accessor(); // TODO: Initialize to an appropriate value TrackBlock block = null; // TODO: Initialize to an appropriate value int authority = 0; // TODO: Initialize to an appropriate value target.UpdateAuthoritySignal(block, authority); Assert.Inconclusive("A method that does not return a value cannot be verified."); }
public void IsTrainApproachingTest1() { TrackController_Accessor target = new TrackController_Accessor(); // TODO: Initialize to an appropriate value TrackBlock dest = null; // TODO: Initialize to an appropriate value bool expected = false; // TODO: Initialize to an appropriate value bool actual; actual = target.IsTrainApproaching(dest); Assert.AreEqual(expected, actual); Assert.Inconclusive("Verify the correctness of this test method."); }
public void UpdateAuthorityTest() { TrackController_Accessor target = new TrackController_Accessor(); // TODO: Initialize to an appropriate value List<TrackBlock> blocks = null; // TODO: Initialize to an appropriate value target.UpdateAuthority(blocks); Assert.Inconclusive("A method that does not return a value cannot be verified."); }
public void IsTrainApproachingTest() { TrackController_Accessor target = new TrackController_Accessor(); // TODO: Initialize to an appropriate value TrackBlock dest = new TrackBlock("dest", TrackOrientation.EastWest, new Point(), 0.0, 0.0, 0.0, false, false, 0, TrackAllowedDirection.Both, true, "controller", "", "", ""); TrackBlock b1 = new TrackBlock("track1", TrackOrientation.EastWest, new Point(), 0.0, 0.0, 0.0, false, false, 0, TrackAllowedDirection.Both, false, "controller", "", "", ""); TrackBlock b2 = new TrackBlock("track2", TrackOrientation.EastWest, new Point(), 0.0, 0.0, 0.0, false, false, 0, TrackAllowedDirection.Both, false, "controller", "", "", ""); TrackBlock b3 = new TrackBlock("track3", TrackOrientation.EastWest, new Point(), 0.0, 0.0, 0.0, false, false, 0, TrackAllowedDirection.Both, false, "controller", "", "", ""); b1.Orientation = TrackOrientation.EastWest; b1.Status.TrainDirection = Direction.East; b1.Status.TrainPresent = true; b1.NextBlock = b2; b2.Orientation = TrackOrientation.EastWest; b2.Status.TrainDirection = Direction.East; b2.NextBlock = b3; b3.Orientation = TrackOrientation.EastWest; b3.Status.TrainDirection = Direction.East; b3.NextBlock = dest; target.AddTrackBlock(b1); target.AddTrackBlock(b2); target.AddTrackBlock(b3); target.AddTrackBlock(dest); bool actual; actual = target.IsTrainApproaching(dest); Assert.IsTrue(actual); b1.Orientation = TrackOrientation.EastWest; b1.Status.TrainDirection = Direction.West; b1.Status.TrainPresent = true; b1.PreviousBlock = b2; b2.Orientation = TrackOrientation.EastWest; b2.Status.TrainDirection = Direction.West; b2.PreviousBlock = b3; b3.Orientation = TrackOrientation.EastWest; b3.Status.TrainDirection = Direction.West; b3.PreviousBlock = dest; target.AddTrackBlock(b1); target.AddTrackBlock(b2); target.AddTrackBlock(b3); target.AddTrackBlock(dest); actual = target.IsTrainApproaching(dest); Assert.IsTrue(actual); b1.Orientation = TrackOrientation.EastWest; b1.Status.TrainDirection = Direction.West; b1.PreviousBlock = b2; b2.Orientation = TrackOrientation.EastWest; b2.Status.TrainDirection = Direction.West; b2.PreviousBlock = b3; b3.Orientation = TrackOrientation.EastWest; b3.Status.TrainDirection = Direction.West; b3.PreviousBlock = dest; target.AddTrackBlock(b1); target.AddTrackBlock(b2); target.AddTrackBlock(b3); target.AddTrackBlock(dest); actual = target.IsTrainApproaching(dest); Assert.IsFalse(actual); b1.Orientation = TrackOrientation.NorthSouth; b1.Status.TrainDirection = Direction.South; b1.PreviousBlock = b2; b2.Orientation = TrackOrientation.NorthSouth; b2.Status.TrainDirection = Direction.South; b2.PreviousBlock = b3; b3.Orientation = TrackOrientation.NorthSouth; b3.Status.TrainDirection = Direction.South; b3.PreviousBlock = dest; target.AddTrackBlock(b1); target.AddTrackBlock(b2); target.AddTrackBlock(b3); target.AddTrackBlock(dest); actual = target.IsTrainApproaching(dest); Assert.IsFalse(actual); }