public override void Awake() { Tr.AddListener("btn_skill", OnClickSkillGo); Tr.AddListener("btn_battle", OnClickGoBattle); }
public override void Awake() { Tr.AddListener("btn_back", UIManager.ClosePage); Tr.AddListener("btn_notice", UIManager.ShowPage <UINotice>); }
public override void Awake() { Tr.AddListener("btn_skill", UIManager.ShowPage <UISkillPage>); Tr.AddListener("btn_battle", UIManager.ShowPage <UIBattle>); }
public override void Awake() { Tr.AddListener("content/btn_confim", Hide); }
public override void Awake() { Tr.AddListener("desc/btn_upgrade", OnClickUpgrade); skillItem.SetActive(false); }