public IHttpActionResult GetAllRestauransByTown([FromUri] int townId) { var town = this.Data.Towns.Find(townId); if (town == null) { return(this.NotFound()); } var townView = new TownViewModel() { Id = town.Id, Name = town.Name }; var restaurants = town .Restaurants //.OrderByDescending(r => r.Ratings.Select(rt => rt.Stars).Average()) //.ThenBy(r => r.Name) .Select(r => new RestaurantViewModel { Id = r.Id, Name = r.Name, Rating = r.Ratings.Any() ? (float?)r.Ratings.Select(rt => rt.Stars).Average() : null, Town = townView }) .OrderByDescending(rv => rv.Rating) .ThenBy(rv => rv.Name);; // To check how to sort before materialize the query by solving the empty sequence problem??? return(this.Ok(restaurants)); }
public TownWindow(TownViewModel vm, GameInfo gameInfo) { InitializeComponent(); this.gameInfo = gameInfo; this.DataContext = vm; Loaded += (s, e) => { AddLineButtons(vm); }; }
/// <summary> /// Convert Town Entity into Town Object /// </summary> ///<param name="model">TownViewModel</param> ///<param name="TownEntity">DataAccess.Town</param> ///<returns>TownViewModel</returns> public static TownViewModel ToViewModel( this DataAccess.Town entity, TownViewModel model) { model.Id = entity.Id; model.CityId = entity.CityId; model.Name = entity.Name; model.City = entity.City.Name; model.IsActive = entity.IsActive; return(model); }
public async Task <IActionResult> AddTown(TownViewModel model) { if (!ModelState.IsValid) { return(View(model)); } await this.clients.AddTownAsync( model.Name); return(RedirectToAction(nameof(AllTowns))); }
public ActionResult Destroy([DataSourceRequest] DataSourceRequest request, TownViewModel model) { if (model != null && ModelState.IsValid) { Town toDelete = this.Data.Towns.Find(model.Id); toDelete.IsDeleted = true; this.Data.Towns.Update(toDelete); // this.data.Towns.Delete(model.Id); } return(this.Json(new[] { model }.ToDataSourceResult(request, this.ModelState))); }
public ActionResult Update([DataSourceRequest] DataSourceRequest request, TownViewModel model) { if (model != null && ModelState.IsValid) { Town town = this.Data.Towns.All().Where(t => t.Name == model.Name).FirstOrDefault(); if (town == null) { Town toUpdate = this.Data.Towns.Find(model.Id); toUpdate.Name = model.Name; this.Data.Towns.Update(toUpdate); } } return(this.Json(new[] { model }.ToDataSourceResult(request, this.ModelState))); }
private void AddTownToSelectedTowns(TownViewModel model) { var towns = this.ViewStateTowns; TownViewModel town = towns.FirstOrDefault(a => a.ID == model.ID); if (town == null) { towns.Add(model); this.ViewStateTowns = towns; } else { string msg = "Город \"" + model.Name + "\" уже есть в Вашем списке."; this.JavaScriptAlert(msg); } }
public ActionResult Create([DataSourceRequest] DataSourceRequest request, TownViewModel model) { if (model != null && ModelState.IsValid) { Town town = this.Data.Towns.All().Where(t => t.Name == model.Name).FirstOrDefault(); if (town == null) { Town toAdd = new Town { Name = model.Name }; this.Data.Towns.Add(toAdd); model.Id = toAdd.Id; } } return(this.Json(new[] { model }.ToDataSourceResult(request, this.ModelState))); }
/// <summary> /// Convert Town Object into Town Entity /// </summary> ///<param name="model">Town</param> ///<param name="TownEntity">DataAccess.Town</param> ///<returns>DataAccess.Town</returns> public static Town ToEntity(this TownViewModel model, Town entity) { if (entity.Id == 0) { entity.CreatedUserId = model.SessionUserId; entity.IsActive = model.IsActive; } else { entity.UpdatedUserId = model.SessionUserId; entity.UpdatedTimestamp = DateTime.Now; } entity.CityId = model.CityId; entity.Name = model.Name; return(entity); }
public IActionResult Index(TownViewModel town) { //ReadListFromFile(); Sweden ValTown = town.ValidateTown(town, context); //ShowTown towns = new ShowTown(context); if (ValTown == null) { return(View(new TownViewModel { Name = "Atlantis", Population = 0, ID = 666 })); } return(View(new TownViewModel { Name = ValTown.Town, Population = ValTown.Population, ID = ValTown.Id })); }
public async Task <IActionResult> EditTown(int id, TownViewModel model) { if (!ModelState.IsValid) { return(View(model)); } var success = await this.clients.EditTownAsync( id, model.Name); if (!success) { return(NotFound()); } return(RedirectToAction(nameof(AllTowns))); }
private void AddLineButtons(TownViewModel vm) { foreach (var line in vm.Lines) { Button button = new Button(); button.Content = $"{line.Name} {line.Start.Name}~{line.End.Name}"; button.HorizontalAlignment = HorizontalAlignment.Center; button.VerticalAlignment = VerticalAlignment.Top; button.Width = 205; button.Height = 30; button.FontSize = 16; button.Click += (sender, e) => { this.Close(); var page = new LineInfoPage(line, gameInfo); var window = new ToolWindow(page); window.ShowDialog(); }; CommandPanel.Children.Add(button); } }
private void Button_Click_6(object sender, RoutedEventArgs e) { DataContext = new TownViewModel(); }
public RedirectToActionResult Index(TownViewModel town) { return(RedirectToAction("Index", "Town")); }
public void UpdateTownName(TownViewModel town) { ContactsRepository.UpdateTownName(town.Name, town.ID); }
//ゲーム画面の描画 public void DrawMap() { MapCanvas.Children.Clear(); var info = gameInfo; //地図 MapCanvas.Background = new ImageBrush(info.map); ////路線 //foreach (Model.Line lineRail in info.lines) //{ // var lineShape = new System.Windows.Shapes.Line(); // lineShape.X1 = lineRail.start.X; // lineShape.Y1 = lineRail.start.Y; // lineShape.X2 = lineRail.end.X; // lineShape.Y2 = lineRail.end.Y; // lineShape.Stroke = Brushes.White; // lineShape.StrokeThickness = 1; // lineShape.MouseLeftButtonDown += (sender, e) => // { // var page = new LineInfoPage(lineRail); // var window = new ToolWindow(page); // window.ShowDialog(); // }; // MapCanvas.Children.Add(lineShape); //} // 駅と駅名 foreach (Station station in info.stations) { //if (station.nameShown) //{ // var slabel = new Label(); // slabel.Content = station.Name; // slabel.Margin = new Thickness(station.X, station.Y - (int)station.Size, 0, 0); // slabel.FontSize = (int)station.Size; // slabel.Foreground = Brushes.White; // slabel.MouseLeftButtonDown += (sender, e) => // { // var vm = new TownViewModel(station); // var window = new TownWindow(vm, gameInfo); // window.ShowDialog(); // }; // MapCanvas.Children.Add(slabel); //} var ellipse = new Ellipse(); ellipse.Width = (int)station.Size / 4 * 1.5; ellipse.Height = (int)station.Size / 4 * 1.5; ellipse.Margin = new Thickness(station.X, station.Y, 0, 0); ellipse.Stroke = Brushes.Black; ellipse.Fill = Brushes.White; ellipse.RenderTransform = new TranslateTransform(-ellipse.Width / 2, -ellipse.Height / 2); ellipse.MouseLeftButtonDown += (sender, e) => { var vm = new TownViewModel(station); var window = new TownWindow(vm, gameInfo); window.ShowDialog(); }; MapCanvas.Children.Add(ellipse); } }
public void SetDataContext(TownViewModel vm) { this.DataContext = vm; }
public void AddTown(TownViewModel model) { this.AddTownToSelectedTowns(model); }
public IHttpActionResult CreateNewRestaurant( [FromBody] RestaurantBindingModel restaurantModel) { if (!this.ModelState.IsValid) { return(this.BadRequest(this.ModelState)); } var town = this.Data.Towns.Find(restaurantModel.TownId); if (town == null) { return(this.BadRequest("Invalid town id")); } var userId = this.User.Identity.GetUserId(); ApplicationUser user = null; if (userId != null) { user = this.Data.Users.Find(userId); } if (user == null) { return(this.Unauthorized()); } var restaurant = new Restaurant() { Name = restaurantModel.Name, TownId = restaurantModel.TownId, Town = town, OwnerId = userId, Owner = user }; this.Data.Restaurants.Add(restaurant); this.Data.SaveChanges(); var townView = new TownViewModel() { Id = town.Id, Name = town.Name }; var restaurantView = new RestaurantViewModel() { Id = restaurant.Id, Name = restaurant.Name, Rating = null, Town = townView }; //var result = new System.Web.Mvc.ContentResult //{ // ContentType = "text/plain", // Content = JsonConvert.SerializeObject(restaurantView, new JsonSerializerSettings { ContractResolver = new Newtonsoft.Json.Serialization.CamelCasePropertyNamesContractResolver() }), // ContentEncoding = Encoding.UTF8 //}; return(this.CreatedAtRoute( "DefaultApi", new { id = restaurant.Id, controller = "restaurants" }, restaurantView)); }