Example #1
0
 void SetTownDialogue(TownDialogue twndia)
 {
     toSet.text.AddRange(twndia.text);
     toSet.talker.AddRange(twndia.talker);
     toSet.yesNo = twndia.yesNo;
     transform.parent.gameObject.SetActive(false);
     if (twndia.yesDialogue != null)
     {
         yesDialogue = twndia.yesDialogue;
         noDialogue  = twndia.noDialogue;
     }
 }
Example #2
0
 void OnTriggerStay(Collider other)
 {
     if (on == true)
     {
         if (other.tag == "Player")
         {
             if (Input.GetButtonDown("Confirm"))
             {
                 manager.dialogue.SetActive(true);
                 TownDialogue twndia = manager.dialogue.transform.GetChild(3).GetComponent <TownDialogue>();
                 twndia.text.Clear();
                 twndia.text.AddRange(txt);
                 twndia.talker.Clear();
                 twndia.talker.AddRange(talker);
                 twndia.yesNo         = yesNo;
                 selecter.yesDialogue = yesDialogue;
                 selecter.noDialogue  = noDialogue;
                 twndia.first         = true;
                 on = false;
             }
         }
     }
 }