void Update() { if (Input.GetKeyDown(KeyCode.Alpha1)) { towerToBuild = TowerToBuild.Sniper; // Debug.Log("Now building sniper towers."); } if (Input.GetKeyDown(KeyCode.Alpha2)) { towerToBuild = TowerToBuild.Canon; // Debug.Log("Now building canon towers."); } }
public void SetTowerToBuild(int nextTower) { towerToBuild = (TowerToBuild)nextTower; }