public void SetTile(GameTile tile) { currentTile = tile; price = towerFactory.GetPrice((tile.Content as Tower).towerType); priceText.text = $"{price} $"; GetComponent <PopupPanel>().AlignTo(tile.transform.position); }
void Awake() { laserPriceText.text = $"{towerFactory.GetPrice(TowerType.Laser)} $"; ballisticPriceText.text = $"{towerFactory.GetPrice(TowerType.Ballistic)} $"; }