private void startTowerClickResponse(TowerClickResponse clicked) { if (clicked) { clicked.Response(); } }
private void setLastProcessedAndInformBefore(TowerClickResponse clicked) { if (_lastProcessedTower != null && _lastProcessedTower != clicked) { _lastProcessedTower.LosedFocus(); } _lastProcessedTower = clicked; }
protected override void Update() { if (Input.GetKeyDown(KeyCode.Mouse0)) { TowerClickResponse clicked = raycastForTower(); startTowerClickResponse(clicked); setLastProcessedAndInformBefore(clicked); } }