Example #1
0
    private Player PopTournamentPlayer(TournamentPlayer _TournamentPlayer, Vector3 _Position, int _Index)
    {
        GameObject playerGo = null;
        Player     player   = null;

        playerGo = Instantiate((_TournamentPlayer.m_Human == true) ? m_HumanPlayer : m_IAPlayer, _Position, Quaternion.identity) as GameObject;
        player   = playerGo.GetComponent <Player>();

#if UNITY_EDITOR
        Debug.Log("m_PlayerSkinID : " + m_PlayerSkinID);
        Debug.Log("Human : " + _TournamentPlayer.m_Human);
#endif

        _TournamentPlayer.m_ColorIndex = _Index;
        player.Init(_TournamentPlayer.m_PlayerName, m_Brushs[_TournamentPlayer.m_BrushIndex], m_Colors[_Index]);

        if (_TournamentPlayer.m_Human)
        {
            m_HumanPlayerTr = player.transform;
            m_BattleRoyaleManager.SetHumanPlayer(player);
        }

        if (onPlayerSpawned != null)
        {
            onPlayerSpawned.Invoke(player, _Index);
        }

        return(player);
    }
        public async Task <Participant <Player> > AddPlayerToTournamentAsync(string tournamentId, Participant <Player> player)
        {
            var playerRef = new TournamentPlayer()
            {
                Player = new SanityReference <Player>()
                {
                    Ref       = player.Item.Id,
                    SanityKey = player.Item.Id,
                },
                Information  = player.Information.ToList(),
                ToornamentId = player.ToornamentId,
            };

            SanityTournament tournament = await Sanity.DocumentSet <SanityTournament>().GetAsync(tournamentId);

            if (tournament == null || tournament.SignupType == "team" || !tournament.RegistrationOpen)
            {
                return(null);
            }

            if (tournament.SoloPlayers == null)
            {
                tournament.SoloPlayers = new List <TournamentPlayer>();
            }

            if (tournament.SoloPlayers.Find(t => t.Player.Ref == player.Item.Id) != null)
            {
                return(null);
            }
            tournament.SoloPlayers.Add(playerRef);

            await Sanity.DocumentSet <SanityTournament>().Update(tournament).CommitAsync();

            return(player);
        }
        private void CreateOrUpdatePlayer(object sender, RoutedEventArgs e)
        {
            try
            {
                Tournament tournament = (Tournament)this.DataContext;
                var        item       = TournamentPlayers.DataContext as TournamentPlayer;
                if (item.Id != 0)
                {
                    db.SaveChanges();
                    NewPlayer(tournament.Id);
                    refreshTable();
                }
                else
                {
                    int  playerId      = ((Player)cmbPlayers.SelectedItem).Id;
                    bool alreadyInGame = false;
                    if (tournament.TournamentPlayers != null)
                    {
                        alreadyInGame = tournament.TournamentPlayers.Any(x => x.PlayerId == playerId);
                    }


                    if (tournament.Id != 0 && !alreadyInGame)
                    {
                        TournamentPlayer gameplayer = (TournamentPlayer)TournamentPlayers.DataContext;
                        gameplayer.PlayerId = playerId;
                        db.TournamentPlayers.Add(gameplayer);
                        db.SaveChanges();
                        NewPlayer(tournament.Id);
                        refreshTable();
                    }
                }
            }
            catch (Exception ex) { }
        }
Example #4
0
        public async Task <IActionResult> PutTournamentPlayer([FromRoute] int id, [FromBody] TournamentPlayer tournamentPlayer)
        {
            if (!ModelState.IsValid)
            {
                return(BadRequest(ModelState));
            }

            if (id != tournamentPlayer.TournamentPlayerID)
            {
                return(BadRequest());
            }

            _context.Entry(tournamentPlayer).State = EntityState.Modified;

            try
            {
                await _context.SaveChangesAsync();
            }
            catch (DbUpdateConcurrencyException)
            {
                if (!TournamentPlayerExists(id))
                {
                    return(NotFound());
                }
                else
                {
                    throw;
                }
            }

            return(NoContent());
        }
Example #5
0
        public void Create_ShouldHaveNonNullSCoreObject()
        {
            var comms = Substitute.For <IPlayerCommunicationChannel>();

            var tp = new TournamentPlayer(null, null);

            Assert.That(tp.Score, Is.Not.Null);
        }
Example #6
0
        public void AddTournamentPlayer(TournamentPlayer player)
        {
            DateTime now = DateTime.Now;

            player.Id      = Guid.NewGuid();
            player.Created = now;
            player.Updated = now;
            mConnection.Execute("INSERT INTO TournamentsPlayers(id,created,updated,tournamentid,playerid,teamid)" +
                                "values(@id,@created,@updated,@tournamentid,@playerid,@teamid)", player);
        }
Example #7
0
        public async Task <IActionResult> PostTournamentPlayer([FromBody] TournamentPlayer tournamentPlayer)
        {
            if (!ModelState.IsValid)
            {
                return(BadRequest(ModelState));
            }

            _context.TournamentPlayer.Add(tournamentPlayer);
            await _context.SaveChangesAsync();

            return(CreatedAtAction("GetTournamentPlayer", new { id = tournamentPlayer.TournamentPlayerID }, tournamentPlayer));
        }
        public void RegisterPlayer(int tournamentId, int playerId)
        {
            var tournament = _repository.FindById(tournamentId);

            if (!tournament.TournamentPlayers.Any(tp => tp.PlayerId == playerId))
            {
                var tournamentPlayer = new TournamentPlayer {
                    PlayerId = playerId
                };
                tournament.TournamentPlayers.Add(tournamentPlayer);
                _repository.Update(tournament);
            }
        }
        public void CanRegisterPlayers_AndRetrieveTheirDetailsLater()
        {
            var playerOneName = "Alex";
            var playerOneId   = Guid.NewGuid().ToString();
            var playerOne     = new TournamentPlayer(playerOneId, playerOneName);

            playerOne.Comms = Substitute.For <IPlayerCommunicationChannel>();

            _tournament.RegisterPlayer(playerOne);

            Assert.That(_tournament.Players.Count(), Is.EqualTo(1));
            Assert.That(_tournament.Players.First().Id, Is.EqualTo(playerOneId));
            Assert.That(_tournament.Players.First().Name, Is.EqualTo(playerOneName));
        }
        public void Read2(string file)
        {
            string line = null;

            using (StreamReader reader = new StreamReader(@file))
            {
                while ((line = reader.ReadLine()) != null)
                {
                    string[] values = line.Split(' ');

                    TournamentPlayer tournamentPlayer = new TournamentPlayer(long.Parse(values[0]), long.Parse(values[1]), double.Parse(values[2]));
                    _context.TournamentPlayers.Add(tournamentPlayer);
                    _context.SaveChanges();
                }
            }
        }
        public ActionResult <string> RegisterForTournament([FromBody] Dictionary <string, string> dict)
        {
            try
            {
                int userId;
                Int32.TryParse(dict["UserId"], out userId);

                int tournamentId;
                Int32.TryParse(dict["TournamentId"], out tournamentId);

                Tournament       tournament  = unitOfWork.TournamentRepository.GetByID(tournamentId);
                TournamentPlayer newRegister = new TournamentPlayer()
                {
                    TournamentId = tournament.TournamentId,
                    UserId       = userId
                };

                List <TournamentPlayer> tournamentPlayerList = new List <TournamentPlayer>();
                //Checks if player already registred or not
                foreach (var item in unitOfWork.TournamentPlayerRepository.Get())
                {
                    if (item.TournamentId == tournamentId && item.UserId == userId)
                    {
                        return(StatusCode(500, "Something went wrong!"));
                    }
                }

                if (tournament.CurrentPlayers < tournament.MaxPlayer)
                {
                    unitOfWork.TournamentPlayerRepository.Insert(newRegister);
                    tournament.CurrentPlayers += 1;
                    if (tournament.CurrentPlayers == tournament.MaxPlayer)
                    {
                        StartTournament(tournament.TournamentId);
                    }
                }


                unitOfWork.TournamentRepository.Update(tournament);
                unitOfWork.Save();
                return(StatusCode(200, "OK"));
            }
            catch (Exception)
            {
                return(StatusCode(500, "Something went wrong!"));
            }
        }
Example #12
0
        public ViewModel(IEnumerable <TournamentPlayer> players, int roundsLeft, List <CardInfo> humanLibrary)
        {
            _humanLibrary = humanLibrary;
            RoundsLeft    = roundsLeft;
            var matchesPlayed = players.Max(x => x.MatchesPlayed);

            _playerCount = players.Count();

            var finished = players
                           .Where(x => x.MatchesPlayed == matchesPlayed)
                           .ToList();

            _finishedPlayers = new List <TournamentPlayer>(finished);
            _finishedPlayers.Sort();

            _humanPlayer = players.First(x => x.IsHuman);
        }
        public void GivenTheSamePlayerIdIsRegisteredMultipleTimes_ThenTheNameIsUpdated()
        {
            var playerOneName = "Alex";
            var playerOneId   = Guid.NewGuid().ToString();
            var playerOne     = new TournamentPlayer(playerOneId, playerOneName);

            playerOne.Comms = Substitute.For <IPlayerCommunicationChannel>();

            _tournament.RegisterPlayer(playerOne);
            var playerOneSecondTime = new TournamentPlayer(playerOneId, "Bob");

            playerOneSecondTime.Comms = Substitute.For <IPlayerCommunicationChannel>();
            _tournament.RegisterPlayer(playerOneSecondTime);

            Assert.That(_tournament.Players.Count(), Is.EqualTo(1));
            Assert.That(_tournament.Players.First().Name, Is.EqualTo("Bob"));
        }
        public void GetFinishedGamesWithEnemies()
        {
            var playerX = new TournamentPlayer {
                Name = "x", Version = 1
            };
            var playerY = new TournamentPlayer {
                Name = "y", Version = 1
            };
            var games = new List <BattleResult>
            {
                new BattleResult
                {
                    Player1Result = new BattlePlayerResult {
                        Player = playerX, ResultType = BattlePlayerResultType.Win, StartAddress = 1
                    },
                    Player2Result = new BattlePlayerResult {
                        Player = playerY, ResultType = BattlePlayerResultType.Loss, StartAddress = 2
                    },
                },
                new BattleResult
                {
                    Player1Result = new BattlePlayerResult {
                        Player = playerY, ResultType = BattlePlayerResultType.Loss, StartAddress = 2
                    },
                    Player2Result = new BattlePlayerResult {
                        Player = playerX, ResultType = BattlePlayerResultType.Win, StartAddress = 1
                    },
                },
            };
            var xStat = ArenaPlayerHandler.GetFinishedGamesWithEnemies(games, "x", 1, true)[0];

            Console.Out.WriteLine(xStat);
            Assert.That(xStat.Wins, Is.EqualTo(2));
            Assert.That(xStat.Loses, Is.EqualTo(0));
            Assert.That(xStat.Draws, Is.EqualTo(0));
            Assert.That(xStat.GameInfos[0].Label, Is.EqualTo("Win"));
            Assert.That(xStat.GameInfos[0].Player1Result.Player.Name, Is.EqualTo("x"));
            Assert.That(xStat.GameInfos[0].Player1Result.ResultType, Is.EqualTo(BattlePlayerResultType.Win));
            Assert.That(xStat.GameInfos[0].Player1Result.StartAddress, Is.EqualTo(1));

            Assert.That(xStat.GameInfos[1].Label, Is.EqualTo("Win"));
            Assert.That(xStat.GameInfos[1].Player1Result.Player.Name, Is.EqualTo("y"));
            Assert.That(xStat.GameInfos[1].Player1Result.ResultType, Is.EqualTo(BattlePlayerResultType.Loss));
            Assert.That(xStat.GameInfos[1].Player1Result.StartAddress, Is.EqualTo(2));
        }
Example #15
0
        private static void RegisterPlayers()
        {
            ConsoleUi.WriteTextLine("Register players!" + Environment.NewLine);
            bool registerMore = true;

            while (registerMore)
            {
                ConsoleUi.WriteTextLine("Please enter player name: ");
                var name               = ConsoleUi.ReadText();
                var id                 = Guid.NewGuid().ToString();
                var player             = new TournamentPlayer(id, name);
                var consoleCommChannel = new ConsoleCommChannel(player);
                player.Comms = consoleCommChannel;
                _tournament.RegisterPlayer(player);

                ConsoleUi.WriteTextLine(string.Format("Registered player \"{0}\" with auto-ID \"{1}\".", name, id));
                char readValue = ConsoleUi.WriteTextThenReadKey("Do you want to add another player (Y/n)?");
                registerMore = (readValue == 'Y' || readValue == 'y' || readValue == (char)13);
            }
        }
        private void Edit(object sender, MouseButtonEventArgs e)
        {
            var item = (sender as ListViewItem);

            if (item != null)
            {
                try {
                    var tournament = item.DataContext as Tournament;
                    var dataItem   = db.Tournaments.Find(tournament.Id);
                    this.DataContext = dataItem;

                    TournamentPlayers.Visibility = Visibility.Visible;
                    var tournamentPlayer = new TournamentPlayer();
                    tournamentPlayer.TournamentId = dataItem.Id;
                    TournamentPlayers.DataContext = tournamentPlayer;
                    cmbPlayers.SelectedItem       = null;
                    lstPlayers.ItemsSource        = dataItem.TournamentPlayers.ToList();
                }catch (Exception esd)
                {
                    string asd = "";
                }
            }
        }
Example #17
0
        public TournamentPlayer JoinTournament(JoinTournamentRequest request)
        {
            new RequestValidator <JoinTournamentRequest>(request)
            .Assert();

            var tournament = mReposManager.TournamentsRepository.GetById(request.TournamentId);
            var invites    = tournament.IsOpen
                        ? null
                        : mReposManager.TournamentsRepository.FindTournamentInvite(request.TournamentId, request.UserId,
                                                                                   request.TeamId ?? Guid.Empty).ToList();

            if (!tournament.IsOpen && !invites.Any())
            {
                throw new BusinsessLogicException("NOTINVITED", "Not invited on closed tournament");
            }

            foreach (var playerInvite in invites.Where(el => el.Player.HasValue))
            {
                if (playerInvite.Used)
                {
                    throw new BusinsessLogicException("ALREADYPARTICIPATED", "Already in tournament");
                }
                mReposManager.TournamentsRepository.UseTournamentInvite(playerInvite.Id.Value);
            }

            var newPlayer = new TournamentPlayer
            {
                PlayerId     = request.UserId,
                TeamId       = request.TeamId,
                TournamentId = request.TournamentId
            };

            mReposManager.TournamentsRepository.AddTournamentPlayer(newPlayer);

            return(newPlayer);
        }
 public ConsoleCommChannel(TournamentPlayer player)
 {
     _playerCallsign = player.Name;
 }
Example #19
0
 public TournamentGame(TournamentPlayer playerOne, TournamentPlayer playerTwo)
 {
     _playerOne = playerOne;
     _playerTwo = playerTwo;
 }
        public static List <Tournament> ParseHLReport(string filepath, RTADatabaseContext context)
        {
            var tournaments = new List <Tournament>();
            var data        = File.ReadAllText(filepath).Split(new[] { "@tourn@" }, StringSplitOptions.RemoveEmptyEntries);

            foreach (var entry in data)
            {
                var tournEntry = entry.Split(new[] { "@group@" }, StringSplitOptions.RemoveEmptyEntries);

                var tournamentGroups  = new List <TournamentGroup>();
                var tournamentPlayers = new List <TournamentPlayer>();

                var tournData = tournEntry[0].Split(new[] { "\r\n", "\r", "\n" }, StringSplitOptions.RemoveEmptyEntries);

                var mapVersion = tournData[7];
                var map        = context.Maps.FirstOrDefault(m => m.Version == mapVersion);
                if (map == null)
                {
                    map = new Map {
                        Version = mapVersion
                    };
                    context.Maps.Add(map);
                }

                var tournament = new Tournament
                {
                    IsFinished = true,
                    IsOfficial = true,
                    IsArchived = true,

                    NameRus     = tournData[0],
                    NameEng     = tournData[1],
                    Year        = int.Parse(tournData[2]),
                    IsSeasonal  = bool.Parse(tournData[3]),
                    Season      = byte.Parse(tournData[4]),
                    IsPrivate   = bool.Parse(tournData[5]),
                    DateCreated = DateTime.ParseExact(tournData[6], "yyyy.MM.dd", null),

                    Map = map,

                    Description = new TournamentDescription
                    {
                        //ContentRus =
                        //ContentEng =
                    }
                };

                for (int i = 1; i < tournEntry.Length; i++)
                {
                    var groupEntry = tournEntry[i].Split('#');
                    var groupData  = groupEntry[0].Split(new[] { "\r\n", "\r", "\n" }, StringSplitOptions.RemoveEmptyEntries);

                    var group = new TournamentGroup
                    {
                        NameRus       = groupData[0],
                        NameEng       = groupData[1],
                        GroupFormatId = byte.Parse(groupData[2])
                    };

                    var matches = new List <Match>();
                    var tournamentGroupPlayers = new List <TournamentGroupPlayer>();

                    var matchData = groupEntry[1].Split(new[] { "\r\n", "\r", "\n" }, StringSplitOptions.RemoveEmptyEntries);
                    foreach (var line in matchData)
                    {
                        var matchEntry = line.Replace("[confirmed]", "").Replace("[/confirmed]", "").
                                         Replace("[open]", "").Replace("[/open]", "").Replace("[denied]", "").Replace("[/denied]", "").Split(';');

                        var players = matchEntry[0].Split(' ');

                        var player1Name = players[0];
                        var player2Name = players[2];

                        var player1 = context.Players.FirstOrDefault(p => p.Name == player1Name);
                        if (player1 == null)
                        {
                            player1 = new Player
                            {
                                Name    = player1Name,
                                GuidKey = Guid.NewGuid().ToString(),
                                Stats   = new PlayerStats
                                {
                                    RatingClass         = "B",
                                    RatingPointsCurrent = 1200,
                                    RatingPointsMax     = 1200
                                }
                            };
                            context.Players.Add(player1);
                        }

                        var player2 = context.Players.FirstOrDefault(p => p.Name == player2Name);
                        if (player2 == null)
                        {
                            player2 = new Player
                            {
                                Name    = player2Name,
                                GuidKey = Guid.NewGuid().ToString(),
                                Stats   = new PlayerStats
                                {
                                    RatingClass         = "B",
                                    RatingPointsCurrent = 1200,
                                    RatingPointsMax     = 1200
                                }
                            };
                            context.Players.Add(player2);
                        }

                        var games = new List <Game>();
                        for (int j = 1; j < matchEntry.Length - 2; j++)
                        {
                            var items = matchEntry[j].Replace(",", "").
                                        Replace("Lazlo", "Laszlo").Replace("Shadwyn", "Ylaya").Replace("Gilrean", "Gilraen").Replace("Vlad", "Vladimir").Replace("Timerkhan", "Temkhan").
                                        Split(new[] { " " }, StringSplitOptions.RemoveEmptyEntries);


                            if (items[0] != "?" && items[4] != "?")
                            {
                                var faction1Id = factionDictEng[items[0]];
                                var hero1      = items[1];
                                if (hero1 == "?" && faction1Id == 1)
                                {
                                    hero1 = "Temkhan";
                                }
                                else if (hero1 == "?" && faction1Id == 6)
                                {
                                    hero1 = "Arthas";
                                }

                                var faction2Id = factionDictEng[items[3]];
                                var hero2      = items[4];
                                if (hero2 == "?" && faction1Id == 1)
                                {
                                    hero2 = "Temkhan";
                                }
                                else if (hero2 == "?" && faction1Id == 6)
                                {
                                    hero2 = "Arthas";
                                }


                                if (hero1 != "?" && hero2 != "?")
                                {
                                    bool player1Won = items[2] == ">";

                                    var game = new Game
                                    {
                                        IsConfirmed = true,

                                        Faction1Id = faction1Id,
                                        Hero1Id    = context.Heroes.FirstOrDefault(h => h.NameEng == hero1).Id,

                                        Player1Won = player1Won,

                                        Faction2Id = faction2Id,
                                        Hero2Id    = context.Heroes.FirstOrDefault(h => h.NameEng == hero2).Id,

                                        DateSubmitted = DateTime.ParseExact(matchEntry[matchEntry.Length - 1], "yyyy.MM.dd", null),
                                    };

                                    SeedStatsUpdater.UpdateStats(player1.Stats, player2.Stats, faction1Id, faction2Id, player1Won);
                                    context.SaveChanges();

                                    games.Add(game);
                                }
                            }
                        }

                        var tournamentPlayer = tournamentPlayers.FirstOrDefault(tp => tp.Player == player1);
                        if (tournamentPlayer == null)
                        {
                            tournamentPlayer = new TournamentPlayer
                            {
                                Player = player1
                            };
                            tournamentPlayers.Add(tournamentPlayer);
                        }

                        if (!tournamentGroupPlayers.Any(tgp => tgp.TournamentPlayer == tournamentPlayer))
                        {
                            tournamentGroupPlayers.Add(new TournamentGroupPlayer {
                                TournamentPlayer = tournamentPlayer
                            });
                        }

                        tournamentPlayer = tournamentPlayers.FirstOrDefault(tp => tp.Player == player2);
                        if (tournamentPlayer == null)
                        {
                            tournamentPlayer = new TournamentPlayer
                            {
                                Player = player2
                            };
                            tournamentPlayers.Add(tournamentPlayer);
                        }

                        if (!tournamentGroupPlayers.Any(tgp => tgp.TournamentPlayer == tournamentPlayer))
                        {
                            tournamentGroupPlayers.Add(new TournamentGroupPlayer {
                                TournamentPlayer = tournamentPlayer
                            });
                        }


                        var date  = matchEntry[matchEntry.Length - 1];
                        var score = matchEntry[matchEntry.Length - 2].Split(' ');

                        var match = new Match
                        {
                            Player1 = player1,
                            Player2 = player2,

                            Games = games,

                            IsFinished = true,

                            DateFinished = DateTime.ParseExact(date, "yyyy.MM.dd", null),

                            Player1Score = int.Parse(score[0]),
                            Player2Score = int.Parse(score[2]),
                        };

                        matches.Add(match);
                    }

                    group.Matches = matches;
                    group.TournamentGroupPlayers = tournamentGroupPlayers;

                    tournamentGroups.Add(group);
                }

                tournament.TournamentPlayers = tournamentPlayers;
                tournament.TournamentGroups  = tournamentGroups;

                tournaments.Add(tournament);
            }
            ;

            return(tournaments);
        }
 public void InformOfGameAgainst(TournamentPlayer opponent, int numberOfTurns, int dynamiteLimit)
 {
     _bot.InformOfGameAgainst(opponent, numberOfTurns, dynamiteLimit);
 }
Example #22
0
 public TournamentMatch(TournamentPlayer player1, TournamentPlayer player2)
 {
     Player1 = player1;
       Player2 = player2;
 }
Example #23
0
 public void InformOfGameAgainst(TournamentPlayer opponent, int numberOfTurns, int dynamiteLimit)
 {
     _webAccess.UploadValues("/start", new NameValueCollection {
         { OPPONENT_ID_KEY, opponent.Id }, { OPPONENT_NAME_KEY, opponent.Name }, { NUM_OF_TURNS_KEY, numberOfTurns.ToString() }, { DYNAMITE_LIMIT_KEY, dynamiteLimit.ToString() }
     });
 }
Example #24
0
        public void DeleteTournamentPlayer(int TournamentPlayerID)
        {
            TournamentPlayer tournamentPlayer = context.TournamentPlayers.Find(TournamentPlayerID);

            context.TournamentPlayers.Remove(tournamentPlayer);
        }
Example #25
0
 public void InsertTournamentPlayer(TournamentPlayer tournamentPlayer)
 {
     context.TournamentPlayers.Add(tournamentPlayer);
 }
Example #26
0
 public void InformOfGameAgainst(TournamentPlayer opponent, int numberOfTurns, int dynamiteLimit)
 {
     _currentOpponent      = opponent;
     _currentRoundLength   = numberOfTurns;
     _currentDynamiteLimit = dynamiteLimit;
 }
Example #27
0
        private void setBackgroundColor(TournamentPlayer player, RoundState state)
        {
            switch (state)
            {
            case RoundState.Empty:
                if (slotType == RoundType.final)
                {
                    setColor(TournamentColors.emptyGoldTint, true);
                }
                else if (slotType == RoundType.loser)
                {
                    setColor(TournamentColors.emptyRedTint, false);
                }
                else
                {
                    setColor(TournamentColors.empty, false);
                }
                break;

            case RoundState.Idle:
                if (slotType == RoundType.final)
                {
                    setColor(TournamentColors.overOverGoldTint, true);
                }
                else
                {
                    setColor(TournamentColors.idle, false);
                }
                break;

            case RoundState.Playing: setColor(TournamentColors.playing, false); break;

            case RoundState.Over:
                if (player.isWinning)
                {
                    if (slotType == RoundType.final)
                    {
                        setColor(TournamentColors.overOverGoldTint, true);
                    }
                    else
                    {
                        setColor(TournamentColors.overWon, false);
                    }
                }
                else
                {
                    if (slotType == RoundType.loser)
                    {
                        setColor(TournamentColors.overLostRedTint, false);
                    }
                    else if (slotType == RoundType.final)
                    {
                        setColor(TournamentColors.overLostSilverTint, true);
                    }
                    else
                    {
                        setColor(TournamentColors.overLost, false);
                    }
                }
                break;

            case RoundState.Lobby:
                if (player != null && player.isReady)
                {
                    setColor(TournamentColors.lobbyReady, true);
                }
                else
                {
                    setColor(TournamentColors.lobbyNotReady, true);
                }
                break;
            }
        }
Example #28
0
 public void setPlayer(TournamentPlayer player, RoundState state)
 {
     text.text = player.info.username;
     username  = player.info.username;
     setBackgroundColor(player, state);
 }
Example #29
0
 public void UpdateTournamentPlayer(TournamentPlayer tournamentPlayer)
 {
     context.Entry(tournamentPlayer).State = EntityState.Modified;
 }
 public void InformOfGameAgainst(TournamentPlayer opponent, int numberOfTurns, int dynamiteLimit)
 {
     _dynamiteLimit = dynamiteLimit;
 }
 public void InformOfGameAgainst(TournamentPlayer opponent, int numberOfTurns, int dynamiteLimit)
 {
     ConsoleUi.WriteTextLine(CreatePlayerPrefix() + "your opponent for this round is " + opponent.Name + ". Number of turns is " + numberOfTurns + ", and dynamite limit is " + dynamiteLimit + ".");
 }