Example #1
0
    private void OnClick(TouchWrapper wrapper, bool isOverGameObjects)
    {
        var touch = wrapper.GetTouch();

        if (touch.phase != TouchPhase.Began || IsBlocked || !_canFlip)
        {
            return;
        }
        _canFlip = false;
        Invoke(nameof(AllowFlipping), FlipInterruption);
        FlipEvent?.Invoke();
    }