Example #1
0
 public TouchEvent(TouchInput.TouchStatus status, int touchId, Vector2 pressedPosition, Vector2 releasedPosition, float heldTime)
 {
     Status = status;
     TouchId = touchId;
     PressedPosition = pressedPosition;
     ReleasedPosition = releasedPosition;
     HeldTime = heldTime;
 }
Example #2
0
 void Update()
 {
     if (Input.touchCount > 0)
     {
         preTouchStatus = touchInput.touchStatus;
         touchPosition  = touchInput.CaptureTouch(Input.GetTouch(0));
         if (preTouchStatus != touchInput.touchStatus && !inputLocked)
         {
             StartCoroutine(TouchEventUpdate());
         }
     }
 }