// ***************************************************** // Touch Controls // ***************************************************** private void initTouchControls() { touchControls = GameObject.Find("TouchControls").GetComponent <TouchControls>(); touchLayer = touchControls.getLayer("grid"); touchLayer.onPress += onTouchPress; touchLayer.onRelease += onTouchRelease; touchLayer.onMove += onTouchMove; touchLayer.onSwipe += onTouchSwipe; }