void IPointerExitHandler.OnPointerExit(PointerEventData eventData) { type = TouchCallbackType.nomal; if (autoPlayAnimator) { PlayAnimatorUp(); } }
void IPointerDownHandler.OnPointerDown (PointerEventData eventData) { type = TouchCallbackType.Down; if (autoPlayAnimator) { PlayAnimatorDown(); } if (touchCallback != null) { touchCallback.Call(TouchCallbackType.Down.ToString()); } }