public void WasHitted(Touch3D touch) { DebugLogger.WriteInfo("GameLogo.WasHitted touch.TouchLastFrame = {0}", touch.TouchLastFrame.ToString()); if (touch.TouchLastFrame) { return; } AnimEnded(); StopCoroutine(_animCoroutine); }
public void WasHitted(Touch3D touch) { if (_player == null) { return; } if (touch.TouchLastFrame) { return; } var pos = touch.Hit2D.point; var dir = pos - (Vector2)__Transform.position; _player.Movement(dir); }