Example #1
0
 public void OnMouseDown()
 {
     if (!DialogueManager.dialogueActive && player.cursor_value == 0 && GameObject.FindGameObjectWithTag("Room").name != "Memory(Clone)")
     {
         player.talking = true;
         rtalking       = true;
         DialogueManager.ShowBox(dialogue, false, false, false, false, "", "Russet");
         TopicChoice.ShowBoxes(Usable, "Russet");
     }
 }
Example #2
0
 public void OnMouseDown()
 {
     if (!DialogueManager.dialogueActive && player.cursor_value == 0)
     {
         player.talking = true;
         ptalking       = true;
         DialogueManager.ShowBox(dialogue, false, false, false, false, "", "Pygo");
         TopicChoice.ShowBoxes(Usable, "Pygo");
     }
 }
Example #3
0
    public void OnMouseDown()
    {
        if (!DialogueManager.dialogueActive)
        {
            player.talking = true;
            mtalking       = true;
//			DialogueManager.ShowBox (dialogue, true, "Ana", "Manager");
            DialogueManager.ShowBox(dialogue, false, false, false, false, "", "Manager");
            TopicChoice.ShowBoxes(Usable, "Manager");
        }
    }
    void OnMouseDown()
    {
        if (!DialogueManager.dialogueActive && player.check_topic("GREET") && player.cursor_value == 0)
        {
            player.talking = true;
            ctalking       = true;
//			DialogueManager.ShowBox (dialogue, false, "Cornelia", "Ana");
            DialogueManager.ShowBox(dialogue, false, false, false, false, "", "Cornelia");
            TopicChoice.ShowBoxes(Usable, "Cornelia");
        }
    }
    void OnMouseDown()
    {
        if (player.event8 && player.check_topic("RUSSETREADY") && player.check_topic("MONEY") && !player.talking)
        {
            DialogueManager.ShowBox(moneyready, moneyreadydirections, true, false, true, false, "", "Russet");
        }
        if (player.event8 && player.check_topic("MONEY") && !player.check_topic("RUSSETREADY") && !player.talking)
        {
            DialogueManager.ShowBox(money, true, false, false, false, "", "");
        }
        if (player.event8 && player.check_topic("RUSSETREADY") && !player.check_topic("MONEY") && !player.talking)
        {
            DialogueManager.ShowBox(ready, true, false, false, false, "", "");
        }
        if (player.event8 && !player.check_topic("MONEY") && !player.check_topic("RUSSETREADY") && !player.talking)
        {
            DialogueManager.ShowBox(checkoutrusset, true, false, false, false, "", "");
        }

        if ((player.event5 || player.event6 || player.event7) && !player.talking)
        {
            DialogueManager.ShowBox(GetComponent <Item>().flavortext, true, false, false, false, "", "");
        }

        if (player.event3 && player.check_topic("CHECKOUT") && !loggedin && player.cursor_value == 0 && !player.event8 && !player.talking)
        {
            player.talking = true;
            DialogueManager.ShowBox(dialogue, true, false, false, false, "", "");
            if (player.check_topic("MYDEATH"))
            {
                player.talking = true;
                TopicChoice.ShowBoxes(Usable, "Computer");
            }
            else
            {
                DialogueManager.ShowBox(dialogue1, true, false, false, false, "", "");
//				player.talking = false;
            }
        }

        else if (player.event3 && !loggedin && !player.check_topic("CHECKOUT") && player.cursor_value == 0 && !player.talking)
        {
            DialogueManager.ForceClose();
            DialogueManager.ShowBox(beforepass, true, false, false, false, "", "");
        }

        else if (loggedin && player.cursor_value == 0 && !player.talking)
        {
            if (player.event4)
            {
                DialogueManager.ShowBox(gameObject.GetComponent <Item>().flavortext1, true, false, false, false, "", "");
            }
            else
            {
                DialogueManager.ForceClose();
                DialogueManager.ShowBox(checkstatus, checkstatusdirections, true, false, true, false, "", "Russet");
                if (!player.check_topic("RUSSET"))
                {
                    player.add_topic("RUSSET");
                }
                if (!player.check_topic("WALLET"))
                {
                    player.add_topic("WALLET");
                }
            }
        }
    }